mirror of
https://github.com/TheGiddyLimit/homebrew.git
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chore: clean
This commit is contained in:
@@ -712,7 +712,7 @@
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}
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],
|
||||
"entries": [
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||||
"You focus your Arcane Weapon even further, supercharging it. When you cast a {@filter Enchanter spell|spells|class=Enchanter (WBE'24)}, you can expend one use of your Magecraft feature to increase the spell’s level by 1."
|
||||
"You focus your Arcane Weapon even further, supercharging it. When you cast a {@filter Enchanter spell|spells|class=Enchanter (WBE'24)}, you can expend one use of your Magecraft feature to increase the spell's level by 1."
|
||||
],
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||||
"featureType": [
|
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"Enchantment"
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||||
@@ -1047,7 +1047,7 @@
|
||||
}
|
||||
],
|
||||
"entries": [
|
||||
"You gain one invocation from the Warlock’s {@filter Eldritch Invocation|optionalfeatures|Feature Type=EI} feature. The chosen invocation must have no prerequisites other than a Warlock level requirement of 2 or lower."
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"You gain one invocation from the Warlock's {@filter Eldritch Invocation|optionalfeatures|Feature Type=EI} feature. The chosen invocation must have no prerequisites other than a Warlock level requirement of 2 or lower."
|
||||
],
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"featureType": [
|
||||
"Enchantment"
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||||
@@ -1218,7 +1218,7 @@
|
||||
}
|
||||
],
|
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"entries": [
|
||||
"While under the effect of your Phylactery, when you are reduced to 0 {@variantrule Hit Points|XPHB} but not killed outright, your Phylactery forcibly drags your body back from death’s edge. You instead drop to 1 {@variantrule Hit Points|XPHB|Hit Point} and gain {@variantrule Hit Points|XPHB} equal to twice your Enchanter level. Once you use this feature, you can’t use it again until you finish a {@variantrule Long Rest|XPHB}."
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"While under the effect of your Phylactery, when you are reduced to 0 {@variantrule Hit Points|XPHB} but not killed outright, your Phylactery forcibly drags your body back from death's edge. You instead drop to 1 {@variantrule Hit Points|XPHB|Hit Point} and gain {@variantrule Hit Points|XPHB} equal to twice your Enchanter level. Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}."
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||||
],
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"featureType": [
|
||||
"Enchantment"
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||||
@@ -2139,17 +2139,17 @@
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"3",
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"Celestial Spirit",
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"{@skill Insight}, {@skill Persuasion}, {@skill Religion}"
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||||
],
|
||||
],
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||||
[
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"4",
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"Construct Spirit",
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"{@skill Investigation}, {@skill History}, {@skill Sleight of Hand}"
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||||
],
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||||
],
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||||
[
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"5",
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"Draconic Spirit",
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"{@skill Arcana}, {@skill Athletics}, {@skill History}"
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],
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||||
],
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||||
[
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"6",
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"Fey Spirit",
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||||
@@ -2234,7 +2234,7 @@
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||||
{
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||||
"type": "list",
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||||
"items": [
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"Once per {@variantrule Long Rest|XPHB}, you can command your spirit to chant your magic to greater heights. When you cast an Enchanter spell, you can increase the spell’s level by 1.",
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"Once per {@variantrule Long Rest|XPHB}, you can command your spirit to chant your magic to greater heights. When you cast an Enchanter spell, you can increase the spell's level by 1.",
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"You gain one {@filter 3rd-level spell from the Cleric, Druid, or Wizard spell list|spells|level=3|class= Cleric;Druid;Wizard}. It counts as an {@filter Enchanter spell|spells|class=Enchanter (WBE'24)} for you, and does not count against your number of prepared spells. You can change this spell when you finish a {@variantrule Long Rest|XPHB|Long Rest}."
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]
|
||||
}
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||||
@@ -2251,7 +2251,7 @@
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"level": 14,
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"header": 2,
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"entries": [
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||||
"The die used for your Shared Knowledge feature increases from {@damage 1d8} to {@damage 1d10}."
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"The die used for your Shared Knowledge feature increases from {@damage 1d8} to {@damage 1d10}."
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||||
]
|
||||
},
|
||||
{
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||||
@@ -2265,7 +2265,7 @@
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"level": 18,
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"header": 2,
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"entries": [
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||||
"Your connection with your bound spirit has reached perfect synchronization. When you use Shared Knowledge, you no longer roll the die’s negative result. You always add the result to your ability check or saving throw."
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"Your connection with your bound spirit has reached perfect synchronization. When you use Shared Knowledge, you no longer roll the die's negative result. You always add the result to your ability check or saving throw."
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||||
]
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||||
},
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||||
{
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||||
@@ -2349,7 +2349,7 @@
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{
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"name": "Phylactery Enchantments",
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"entries": [
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||||
"You can enchant your Phylactery like your Arcane Weapon, but only with the exclusive enchantments below: {@filter Phylactery Enchantments list|optionalfeatures|Feature Type=Enchantment|level= Enchanter (Dying Life) Level 3}. These count toward your enchantment limit and only function while you’re wearing the Phylactery."
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"You can enchant your Phylactery like your Arcane Weapon, but only with the exclusive enchantments below: {@filter Phylactery Enchantments list|optionalfeatures|Feature Type=Enchantment|level= Enchanter (Dying Life) Level 3}. These count toward your enchantment limit and only function while you're wearing the Phylactery."
|
||||
],
|
||||
"source": "WizardBunnyEnchanterClass24",
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||||
"page": 19,
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||||
@@ -2377,7 +2377,7 @@
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||||
{
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||||
"name": "Phylactery",
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||||
"entries": [
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||||
"You bind your soul to a Tiny, nonmagical object of your choice, creating a mystical anchor to the mortal plane. While your Phylactery is on your person, worn or carried in hand, and not concealed, you have {@variantrule Advantage|XPHB} on {@variantrule Death Saving Throw|XPHB|Death Saving Throws}.",
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||||
"You bind your soul to a Tiny, nonmagical object of your choice, creating a mystical anchor to the mortal plane. While your Phylactery is on your person, worn or carried in hand, and not concealed, you have {@variantrule Advantage|XPHB} on {@variantrule Death Saving Throw|XPHB|Death Saving Throws}.",
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"The Phylactery sheds {@variantrule Bright Light|XPHB} in a 5-foot radius while you are benefiting from this feature. It cannot be harmed by area effects and can only be damaged by creatures that specifically target it. If the Phylactery is worn on your person, attacks made against it are made with {@variantrule Disadvantage|XPHB}. It has a {@variantrule Armor Class|XPHB} of 12 plus your Intelligence modifier and {@variantrule Hit Points|XPHB} equal to twice your Enchanter level.",
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"If your Phylactery is destroyed, you lose these benefits and instead suffer {@variantrule Disadvantage|XPHB} on {@variantrule Death Saving Throw|XPHB|Death Saving Throws} until it is recreated. You may recreate your Phylactery during a {@variantrule Long Rest|XPHB} by performing a ritual with a suitable replacement object. You cannot create a new Phylactery while your current one remains intact."
|
||||
],
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@@ -2420,7 +2420,7 @@
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||||
]
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||||
},
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||||
{
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"name": "Death’s Embrace",
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"name": "Death's Embrace",
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"source": "WizardBunnyEnchanterClass24",
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"page": 19,
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"className": "Enchanter",
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@@ -2934,7 +2934,7 @@
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||||
"Discipline of the Dying Life|Enchanter|WizardBunnyEnchanterClass24|Dying Life|WizardBunnyEnchanterClass24|3",
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||||
"Livesteal|Enchanter|WizardBunnyEnchanterClass24|Dying Life|WizardBunnyEnchanterClass24|6",
|
||||
"Conversion|Enchanter|WizardBunnyEnchanterClass24|Dying Life|WizardBunnyEnchanterClass24|10",
|
||||
"Death’s Embrace|Enchanter|WizardBunnyEnchanterClass24|Dying Life|WizardBunnyEnchanterClass24|10",
|
||||
"Death's Embrace|Enchanter|WizardBunnyEnchanterClass24|Dying Life|WizardBunnyEnchanterClass24|10",
|
||||
"Soul Anchor|Enchanter|WizardBunnyEnchanterClass24|Dying Life|WizardBunnyEnchanterClass24|14",
|
||||
"True Lichdom|Enchanter|WizardBunnyEnchanterClass24|Dying Life|WizardBunnyEnchanterClass24|18"
|
||||
],
|
||||
@@ -3172,7 +3172,7 @@
|
||||
}
|
||||
],
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||||
"entries": [
|
||||
"You infuse a weapon with magic. For the duration, the weapon’s damage type becomes Force damage instead of its normal type."
|
||||
"You infuse a weapon with magic. For the duration, the weapon's damage type becomes Force damage instead of its normal type."
|
||||
],
|
||||
"entriesHigherLevel": [
|
||||
{
|
||||
|
||||
@@ -2316,7 +2316,7 @@
|
||||
"entries": [
|
||||
"{@i Stand against the forces of darkness with the burning light of judgment.}",
|
||||
"The Judgment Domain is claimed by clerics who walk unflinching into holy war. Those who do not merely defend the light but hunt the shadows that seek to consume it. These clerics are executioners of divine will, bearing radiant weapons and unyielding resolve. To them, no secret cult, lurking heresy, or power-hungry tyrant can hide forever; all crimes are revealed in time, and all must answer when judgment is called.",
|
||||
"Many clerics of this domain march beneath the banners of the Silver Order, guided by the Sacred Flame into the heart of battle. Though the Flame is a force of redemption and acceptance, its light is not blind. Clerics of Judgment understand a hard truth—some will never seek redemption, and others will labor endlessly to extinguish the light itself. Against such foes, mercy is not denied, but judgment is inevitable.",
|
||||
"Many clerics of this domain march beneath the banners of the Silver Order, guided by the Sacred Flame into the heart of battle. Though the Flame is a force of redemption and acceptance, its light is not blind. Clerics of Judgment understand a hard truth\u2014some will never seek redemption, and others will labor endlessly to extinguish the light itself. Against such foes, mercy is not denied, but judgment is inevitable.",
|
||||
"The origins of the Judgment Domain lie in the wars against the Sorcerer Kings, when pacifists and keepers of peace were forced to take up arms against tyranny. In those dark years, the Sacred Flame burned not only as a symbol of hope, but as a sentence passed upon the corrupt. To see a cleric stride forward, radiant weapon in hand, was to know that the Flame had rendered its verdict, and that the guilty would not escape it.",
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
@@ -3999,7 +3999,7 @@
|
||||
"subclassSource": "EldritchDrakkenheim24",
|
||||
"level": 3,
|
||||
"entries": [
|
||||
"When Saint Tarna was first called by the Sacred Flame, radiant beings are said to have descended from the heavens to mark her as the first paladin. Those who swear this oath follow in her footsteps, devoting themselves to the same celestial powers that touched her soul. They channel holy radiance, becoming living conduits of angelic might—divine messengers who burn with the light of justice.",
|
||||
"When Saint Tarna was first called by the Sacred Flame, radiant beings are said to have descended from the heavens to mark her as the first paladin. Those who swear this oath follow in her footsteps, devoting themselves to the same celestial powers that touched her soul. They channel holy radiance, becoming living conduits of angelic might\u2014divine messengers who burn with the light of justice.",
|
||||
"Paladins of this oath are revered as holy champions and visionaries, guiding the faithful toward the Flame while delivering righteous judgment upon the wicked. They are prophets as much as warriors, speaking with the authority of the heavens and acting with the fury of angels.",
|
||||
{
|
||||
"type": "entries",
|
||||
|
||||
+45041
-45041
File diff suppressed because it is too large
Load Diff
@@ -10819,12 +10819,12 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Wand Wizard",
|
||||
"shortName": "Wand Wizard",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"edition": "one",
|
||||
"name": "Wand Wizard",
|
||||
"shortName": "Wand Wizard",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"edition": "one",
|
||||
"additionalSpells": [
|
||||
{
|
||||
"known": {
|
||||
@@ -10837,13 +10837,13 @@
|
||||
"subclassSpells": [
|
||||
"Shield|XPHB"
|
||||
],
|
||||
"subclassFeatures": [
|
||||
"Wand Wizard|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|3",
|
||||
"Wand Slinger|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|6",
|
||||
"Warding Shield|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|10",
|
||||
"Remnant Recharge|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|14"
|
||||
]
|
||||
}
|
||||
"subclassFeatures": [
|
||||
"Wand Wizard|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|3",
|
||||
"Wand Slinger|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|6",
|
||||
"Warding Shield|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|10",
|
||||
"Remnant Recharge|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|14"
|
||||
]
|
||||
}
|
||||
],
|
||||
"subclassFluff": [
|
||||
{
|
||||
@@ -37103,7 +37103,7 @@
|
||||
"level": 3,
|
||||
"entries": [
|
||||
"{@i Command an Evolved Familiar}",
|
||||
"Learning the {@spell Find Familiar|XPHB} spell is a rite of passage among fledgling Wizards, as the spell offers a useful, if limited, magical servant. As a Familiar Master or “evolutionist,” your studies focus on unlocking the full potential of the humble {@spell Find Familiar|XPHB} spell in the hopes of evolving your familiar into new and more powerful forms.",
|
||||
"Learning the {@spell Find Familiar|XPHB} spell is a rite of passage among fledgling Wizards, as the spell offers a useful, if limited, magical servant. As a Familiar Master or \"evolutionist,\" your studies focus on unlocking the full potential of the humble {@spell Find Familiar|XPHB} spell in the hopes of evolving your familiar into new and more powerful forms.",
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Beckon Familiar|Wizard|XPHB|Familiar Master|ValdaSpire24Extras|3"
|
||||
@@ -38259,7 +38259,7 @@
|
||||
"level": 3,
|
||||
"entries": [
|
||||
"{@i Wield the Power of Cheesy Puns}",
|
||||
"Not all wizards find the right specialization within the conventional schools of magic, and instead turn to even more focused areas of expertise, like the School of Tyromancy. A Tyromancer (often called a “Cheese Wiz”) specializes in a subsection of Gastronomy that draws energy from the Semi-Elemental Plane of Cheese to power their magic. The very first Cheese Wiz, Lactose the Intolerable, discovered this magic shortly before his untimely death.",
|
||||
"Not all wizards find the right specialization within the conventional schools of magic, and instead turn to even more focused areas of expertise, like the School of Tyromancy. A Tyromancer (often called a \"Cheese Wiz\") specializes in a subsection of Gastronomy that draws energy from the Semi-Elemental Plane of Cheese to power their magic. The very first Cheese Wiz, Lactose the Intolerable, discovered this magic shortly before his untimely death.",
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Cheese Magic|Wizard|XPHB|Tyromancer|ValdaSpire24Extras|3"
|
||||
@@ -38524,7 +38524,7 @@
|
||||
"level": 6,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"When you cast a level 1+ spell with casting time of an action that forces a target to make a saving throw, you can “ferment” the spell. The spell's saving throw becomes Constitution for this casting. On a failed save against the spell, a creature has the {@condition Poisoned|XPHB} condition until the end of your next turn.",
|
||||
"When you cast a level 1+ spell with casting time of an action that forces a target to make a saving throw, you can \"ferment\" the spell. The spell's saving throw becomes Constitution for this casting. On a failed save against the spell, a creature has the {@condition Poisoned|XPHB} condition until the end of your next turn.",
|
||||
"You can use this feature a number of times equal to your Intelligence modifier (minimum of once) and regain all expended uses when you finish a {@variantrule Long Rest|XPHB}."
|
||||
]
|
||||
},
|
||||
@@ -38682,183 +38682,183 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Wand Wizard",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 3,
|
||||
"entries": [
|
||||
"{@i Wield an Arsenal of Deadly Wands}",
|
||||
"Wizards with a penchant for life-or-death arcane duels often become Wand Wizards equipped with an array of low-level wands. These personalized wands require vast wells of arcane power, but contain staple adventuring spells that can be cast at a moment\u2019s notice.",
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Arcane Duelist|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|3"
|
||||
},
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Craft Wands|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|3"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Arcane Duelist",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"Once on each of your turns when you hit a target with a spell attack, choose one of the following benefits.",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Disarm",
|
||||
"entries": [
|
||||
"The target drops a {@item Component Pouch|XPHB} or {@variantrule Spellcasting Focus|XPHB} it is holding, landing in a space you choose up to 15 feet away from the target."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Impair",
|
||||
"entries": [
|
||||
"The target has {@variantrule Disadvantage|XPHB} on the next spell attack roll it makes before the start of your next turn."
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Craft Wands",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"Whenever you finish a {@variantrule Long Rest|XPHB}, you can create temporary wands using the following rules.",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Creating a Wand",
|
||||
"entries": [
|
||||
"Choose a level 1 spell in your spellbook that has a casting time of an action. The wand is imbued with the chosen spell. When you reach higher Wizard levels, the level of spell you can choose increases as shown in the Spell Level column of the Wands table."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Charges",
|
||||
"entries": [
|
||||
"When you create a wand, expend one or more spell slots. The wand has a number of charges equal to the combined level of spell slots expended, divided by the spell\u2019s level, plus 1. For example, if you make a wand of {@spell Scorching Ray|XPHB} and expend two level 3 spell slots, the wand has 4 charges. While holding the wand, you can expend 1 charge to cast the imbued spell from it, using your spellcasting ability. The wand crumbles into ashes when its last charge is expended or you finish a {@variantrule Long Rest|XPHB}."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Arcane Recovery",
|
||||
"entries": [
|
||||
"If you use your {@classFeature Arcane Recovery|Wizard|XPHB|1} to regain spell slots of a level for which you have a wand, you can instead recover an equal number of that wand\u2019s expended charges."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Personalized",
|
||||
"entries": [
|
||||
"Only you can use a wand created using this feature."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Total Wands",
|
||||
"entries": [
|
||||
"The total number of wands you can have at once is shown in the Total Wands column on the Wands table for your Wizard level. You can\u2019t have more than one wand containing the same spell at one time."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "table",
|
||||
"caption": "Wands",
|
||||
"colLabels": [
|
||||
"Wizard Level",
|
||||
"Spell Level",
|
||||
"Wands"
|
||||
],
|
||||
"colStyles": [
|
||||
"text-center",
|
||||
"text-center",
|
||||
"text-center"
|
||||
],
|
||||
"rows": [
|
||||
[
|
||||
"3",
|
||||
"1",
|
||||
"2"
|
||||
],
|
||||
[
|
||||
"5",
|
||||
"2",
|
||||
"3"
|
||||
],
|
||||
[
|
||||
"9",
|
||||
"3",
|
||||
"4"
|
||||
],
|
||||
[
|
||||
"13",
|
||||
"4",
|
||||
"5"
|
||||
],
|
||||
[
|
||||
"17",
|
||||
"5",
|
||||
"6"
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Wand Slinger",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 6,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"As a {@variantrule Bonus Action|XPHB}, you can take the {@action Magic|XPHB} action to activate a wand. You can\u2019t take this {@variantrule Bonus Action|XPHB} if you\u2019ve already cast a level 1+ spell on the current turn, nor can you cast a level 1+ spell on this turn after taking this {@variantrule Bonus Action|XPHB}.",
|
||||
"You can use this feature a number of times equal to your Intelligence modifier (minimum of once). You regain all expended uses when you finish a {@variantrule Long Rest|XPHB}."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Warding Shield",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 10,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Add {@spell Shield|XPHB} to your spellbook for free. When you fail a saving throw, you can cast {@spell Shield|XPHB} without a spell slot. If you do so, you have a +5 bonus to saving throws for the duration, including against the triggering save, potentially turning it into a success.",
|
||||
"Once you use this feature, you can\u2019t use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}. You can also restore your use of it by expending a level 3+ spell slot (no action required)."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Remnant Recharge",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 14,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Whenever you expend the last charge for a wand, roll {@dice 1d6}. On a 5 or 6, the last charge isn\u2019t expended."
|
||||
]
|
||||
}
|
||||
"name": "Wand Wizard",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 3,
|
||||
"entries": [
|
||||
"{@i Wield an Arsenal of Deadly Wands}",
|
||||
"Wizards with a penchant for life-or-death arcane duels often become Wand Wizards equipped with an array of low-level wands. These personalized wands require vast wells of arcane power, but contain staple adventuring spells that can be cast at a moment's notice.",
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Arcane Duelist|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|3"
|
||||
},
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Craft Wands|Wizard|XPHB|Wand Wizard|ValdaSpire24Extras|3"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Arcane Duelist",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"Once on each of your turns when you hit a target with a spell attack, choose one of the following benefits.",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Disarm",
|
||||
"entries": [
|
||||
"The target drops a {@item Component Pouch|XPHB} or {@variantrule Spellcasting Focus|XPHB} it is holding, landing in a space you choose up to 15 feet away from the target."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Impair",
|
||||
"entries": [
|
||||
"The target has {@variantrule Disadvantage|XPHB} on the next spell attack roll it makes before the start of your next turn."
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Craft Wands",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"Whenever you finish a {@variantrule Long Rest|XPHB}, you can create temporary wands using the following rules.",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Creating a Wand",
|
||||
"entries": [
|
||||
"Choose a level 1 spell in your spellbook that has a casting time of an action. The wand is imbued with the chosen spell. When you reach higher Wizard levels, the level of spell you can choose increases as shown in the Spell Level column of the Wands table."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Charges",
|
||||
"entries": [
|
||||
"When you create a wand, expend one or more spell slots. The wand has a number of charges equal to the combined level of spell slots expended, divided by the spell's level, plus 1. For example, if you make a wand of {@spell Scorching Ray|XPHB} and expend two level 3 spell slots, the wand has 4 charges. While holding the wand, you can expend 1 charge to cast the imbued spell from it, using your spellcasting ability. The wand crumbles into ashes when its last charge is expended or you finish a {@variantrule Long Rest|XPHB}."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Arcane Recovery",
|
||||
"entries": [
|
||||
"If you use your {@classFeature Arcane Recovery|Wizard|XPHB|1} to regain spell slots of a level for which you have a wand, you can instead recover an equal number of that wand's expended charges."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Personalized",
|
||||
"entries": [
|
||||
"Only you can use a wand created using this feature."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Total Wands",
|
||||
"entries": [
|
||||
"The total number of wands you can have at once is shown in the Total Wands column on the Wands table for your Wizard level. You can't have more than one wand containing the same spell at one time."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "table",
|
||||
"caption": "Wands",
|
||||
"colLabels": [
|
||||
"Wizard Level",
|
||||
"Spell Level",
|
||||
"Wands"
|
||||
],
|
||||
"colStyles": [
|
||||
"text-center",
|
||||
"text-center",
|
||||
"text-center"
|
||||
],
|
||||
"rows": [
|
||||
[
|
||||
"3",
|
||||
"1",
|
||||
"2"
|
||||
],
|
||||
[
|
||||
"5",
|
||||
"2",
|
||||
"3"
|
||||
],
|
||||
[
|
||||
"9",
|
||||
"3",
|
||||
"4"
|
||||
],
|
||||
[
|
||||
"13",
|
||||
"4",
|
||||
"5"
|
||||
],
|
||||
[
|
||||
"17",
|
||||
"5",
|
||||
"6"
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Wand Slinger",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 6,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"As a {@variantrule Bonus Action|XPHB}, you can take the {@action Magic|XPHB} action to activate a wand. You can't take this {@variantrule Bonus Action|XPHB} if you've already cast a level 1+ spell on the current turn, nor can you cast a level 1+ spell on this turn after taking this {@variantrule Bonus Action|XPHB}.",
|
||||
"You can use this feature a number of times equal to your Intelligence modifier (minimum of once). You regain all expended uses when you finish a {@variantrule Long Rest|XPHB}."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Warding Shield",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 10,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Add {@spell Shield|XPHB} to your spellbook for free. When you fail a saving throw, you can cast {@spell Shield|XPHB} without a spell slot. If you do so, you have a +5 bonus to saving throws for the duration, including against the triggering save, potentially turning it into a success.",
|
||||
"Once you use this feature, you can't use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}. You can also restore your use of it by expending a level 3+ spell slot (no action required)."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Remnant Recharge",
|
||||
"source": "ValdaSpire24Extras",
|
||||
"className": "Wizard",
|
||||
"classSource": "XPHB",
|
||||
"subclassShortName": "Wand Wizard",
|
||||
"subclassSource": "ValdaSpire24Extras",
|
||||
"level": 14,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Whenever you expend the last charge for a wand, roll {@dice 1d6}. On a 5 or 6, the last charge isn't expended."
|
||||
]
|
||||
}
|
||||
],
|
||||
"foundrySubclassFeature": [
|
||||
{
|
||||
|
||||
@@ -4166,33 +4166,33 @@
|
||||
"hasFluffImages": true
|
||||
},
|
||||
{
|
||||
"name": "Bond of the Aberrant Psion",
|
||||
"shortName": "Aberrant Psion",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"page": 0,
|
||||
"subclassFeatures": [
|
||||
"Bond of the Aberrant Psion|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|3",
|
||||
"Telekinetic Eidolon|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|6",
|
||||
"Mind Blast|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|10",
|
||||
"Psychic Marker|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|14"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Bond of the Living Armament",
|
||||
"shortName": "Living Armament",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"page": 0,
|
||||
"subclassFeatures": [
|
||||
"Bond of the Living Armament|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|3",
|
||||
"Encase|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|6",
|
||||
"Enhanced Protection|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|10",
|
||||
"Autopilot|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|14"
|
||||
]
|
||||
},
|
||||
"name": "Bond of the Aberrant Psion",
|
||||
"shortName": "Aberrant Psion",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"page": 0,
|
||||
"subclassFeatures": [
|
||||
"Bond of the Aberrant Psion|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|3",
|
||||
"Telekinetic Eidolon|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|6",
|
||||
"Mind Blast|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|10",
|
||||
"Psychic Marker|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|14"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Bond of the Living Armament",
|
||||
"shortName": "Living Armament",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"page": 0,
|
||||
"subclassFeatures": [
|
||||
"Bond of the Living Armament|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|3",
|
||||
"Encase|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|6",
|
||||
"Enhanced Protection|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|10",
|
||||
"Autopilot|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|14"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Bond of the Mirror Mage",
|
||||
"shortName": "Mirror Mage",
|
||||
@@ -5906,419 +5906,419 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Bond of the Aberrant Psion",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"entries": [
|
||||
"{@i Command the Powers of the Far Realm}",
|
||||
"Entreating with the Far Realm has resulted in your soul being tethered to a strange psychic being that operates beyond your comprehension. Through its influence, you have gained strange telepathic and divinatory powers, and a companion capable of rending the minds of your foes.",
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Psychic Spells|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|3"
|
||||
},
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Psychic Eidolon|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|3"
|
||||
},
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Divination Expert|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|3"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Psychic Spells",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"When you reach a Summoner level specified in the Psychic Spells table, you thereafter always have the listed spells prepared.",
|
||||
{
|
||||
"type": "table",
|
||||
"caption": "Psychic Spells",
|
||||
"colLabels": [
|
||||
"Summoner Level",
|
||||
"Spells"
|
||||
],
|
||||
"colStyles": [
|
||||
"col-1 text-center",
|
||||
"col-10"
|
||||
],
|
||||
"rows": [
|
||||
[
|
||||
3,
|
||||
"{@spell Dissonant Whispers|XPHB}, {@spell Sleep|XPHB}"
|
||||
],
|
||||
[
|
||||
5,
|
||||
"{@spell Detect Thoughts|XPHB}, {@spell Suggestion|XPHB}"
|
||||
],
|
||||
[
|
||||
7,
|
||||
"{@spell Summon Aberration|XPHB}"
|
||||
],
|
||||
[
|
||||
9,
|
||||
"{@spell Hunger of Hadar|XPHB}, {@spell Sending|XPHB}"
|
||||
],
|
||||
[
|
||||
13,
|
||||
"{@spell Confusion|XPHB}"
|
||||
],
|
||||
[
|
||||
17,
|
||||
"{@spell Synaptic Static|XPHB}, {@spell Telekinesis|XPHB}"
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Psychic Eidolon",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"Your Eidolon manifests as a strange, alien-looking being with an appearance you describe. Its stat block changes in the following ways:",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Creature Type",
|
||||
"entries": [
|
||||
"Its creature type changes to Aberration."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Ability Scores",
|
||||
"entries": [
|
||||
"Its Strength, Dexterity and Constitution scores change to 8 (-1), 14 (+2) and 16 (+3) respectively. In addition, its Intelligence score is equal to its Charisma score."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Skills",
|
||||
"entries": [
|
||||
"It gains proficiency with the {@skill Arcana|XPHB} and {@skill Insight|XPHB} skills."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Resistances",
|
||||
"entries": [
|
||||
"It gains {@variantrule Resistance|XPHB} to Psychic damage."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Psychic Attacks",
|
||||
"entries": [
|
||||
"It gains the {@optfeature Ranged Attacker|SummonerClass24} Evolution, which doesn't count against the number of Evolutions it has. Furthermore, it can change the damage type dealt by its Conjured Strikes to Psychic."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Telepathic Link",
|
||||
"entries": [
|
||||
"It gains the following action:",
|
||||
"{@b Telepathic Link (Cost: 1 AP).} The Eidolon extends your telepathic bond to another creature it can see within 30 feet of itself. You and your Eidolon can speak telepathically with that creature for the next 10 minutes, or until it uses this action again, or ends the connection (no action required)."
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Divination Expert",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"The benefits of your {@classFeature Conjuration Expert|Summoner|SummonerClass24|3} feature also extend to Divination spells.",
|
||||
"In addition, Divination spells on the Wizard spell list are added to the Summoner spell list for you."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Telekinetic Eidolon",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 6,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Your Eidolon gains the following action:",
|
||||
"{@b Telekinetic Movement (Cost: 1+ AP).} The Eidolon telekinetically moves a Medium or smaller creature within 30 feet of it up to 20 feet to an unoccupied space it can see. An unwilling creature can make a Constitution saving throw against your spell save DC, resisting the movement on a success. The distance it is moved increases by 10 feet for each AP spent on this action beyond the first.",
|
||||
"The Eidolon can use this action a number of times equal to your Charisma modifier (minimum once), and it regains all expended uses when you finish a Long Rest."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Mind Blast",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 10,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Your Eidolon can unleash an unbridled Psychic assault, leaving foes mentally devastated in its wake. It gains the following action:",
|
||||
"{@b Mind Blast (Cost: 2 AP).} {@i Intelligence Saving Throw:} DC equals your spell save DC, each creature of its choice in a 30-foot {@variantrule Cone [Area of Effect]|XPHB|Cone}. {@i Failure:} {@damage 3d6} + your Summoner level Psychic damage, it can't take {@variantrule Reaction|XPHB|Reactions} until the start of your next turn and on its next turn it must choose between its action, {@variantrule Bonus Action|XPHB} or its movement - it can only take one. {@i Success:} Half damage.",
|
||||
"Once it uses this action, it cannot do so again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}, unless you expend a level 3+ spell slot to restore its use (no action required)."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Psychic Marker",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 14,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"When a creature fails an Intelligence, Wisdom or Charisma saving throw against one of your spells or one of your Eidolon's abilities, you can place a psychic marker in that creatures mind. The mark remains for up to 1d4 days. It ends early if you mark another creature or if you are no longer on the same Plane of Existence as the target. A {@spell Remove Curse|XPHB}, {@spell Greater Restoration|XPHB} or {@spell Wish|XPHB} spell also ends the effect. Once you mark a creature, you cannot do so again until you finish a {@variantrule Long Rest|XPHB}.",
|
||||
"While you have a creature marked, you gain the following benefits:",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Mind Reading",
|
||||
"entries": [
|
||||
"You can cast {@spell Detect Thoughts|XPHB} on the creature, even if you are out of range or can't see it, and it has {@variantrule Disadvantage|XPHB} on saving throws against the spell."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Precognition",
|
||||
"entries": [
|
||||
"The target has {@variantrule Disadvantage|XPHB} on attacks against you, and you have {@variantrule Advantage|XPHB} on saving throws against effects it creates."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Psychic Rend",
|
||||
"entries": [
|
||||
"As a {@action Magic|XPHB} action, you can destroy the marker. The target must succeed on an Intelligence saving throw or take {@damage 8d10} Psychic damage and have the {@condition Stunned|XPHB} condition until the end of your next turn. On a success, the creature takes half as much damage only."
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Bond of the Living Armament",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"entries": [
|
||||
"{@i Animate Armor and Weaponry}",
|
||||
"These Summoners bind themselves to intangible spirits with the capability of possessing objects - in particular, suits of armor and weapons. These Eidolons are deft martial combatants and their Summoners leverage this power to both fight on their behalf from afar, and to don their Eidolon's armor themself for protection.",
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Armament Spells|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|3"
|
||||
},
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Armament Eidolon|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|3"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Armament Spells",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"When you reach a Summoner level specified in the Armament Spells table, you thereafter always have the listed spells prepared.",
|
||||
{
|
||||
"type": "table",
|
||||
"caption": "Armament Spells",
|
||||
"colLabels": [
|
||||
"Summoner Level",
|
||||
"Spells"
|
||||
],
|
||||
"colStyles": [
|
||||
"col-1 text-center",
|
||||
"col-10"
|
||||
],
|
||||
"rows": [
|
||||
[
|
||||
3,
|
||||
"{@spell Magic Missile|XPHB}, {@spell Shield|XPHB}"
|
||||
],
|
||||
[
|
||||
5,
|
||||
"{@spell Cloud of Daggers|XPHB}, {@spell Magic Weapon|XPHB}"
|
||||
],
|
||||
[
|
||||
7,
|
||||
"{@spell Summon Construct|XPHB}"
|
||||
],
|
||||
[
|
||||
9,
|
||||
"{@spell Elemental Weapon|XPHB}, {@spell Conjure Barrage|XPHB}"
|
||||
],
|
||||
[
|
||||
13,
|
||||
"{@spell Death Ward|XPHB}"
|
||||
],
|
||||
[
|
||||
17,
|
||||
"{@spell Animate Objects|XPHB}, {@spell Steel Wind Strike|XPHB}"
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Armament Eidolon",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"As a 1 hour ritual, which can be performed during a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}, you can bind your Eidolon to one Simple or Martial melee weapon and one suit of armor. Thereafter, whenever you manifest the Eidolon, it appears as the armor, wielding the weapon, and the equipment disappears with it when it dissipates. The Eidolon improves in the following ways:",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Ability Scores",
|
||||
"entries": [
|
||||
"Its Strength, Dexterity and Constitution scores change to 16 (+3), 13 (+1) and 14 (+2) respectively."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Immunities",
|
||||
"entries": [
|
||||
"It gains {@variantrule Immunity|XPHB} to Poison damage and the {@condition Poisoned|XPHB} condition."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Armor Class",
|
||||
"entries": [
|
||||
"The Eidolon's AC increases as if it were wearing the armor, unless it was already higher."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Weapon",
|
||||
"entries": [
|
||||
"The Eidolon uses the weapon to make its Conjured Strike. The damage die and damage type changes to that of the weapon, and it gains the benefits of any of the weapon's properties, magic or otherwise.",
|
||||
"If you have the {@optfeature Strike Mastery|SummonerClass24} Evolution, the weapon's Mastery property is added to the list of options you can choose."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Magic Items",
|
||||
"entries": [
|
||||
"If either the weapon or armor is a magic item, the Eidolon gains any benefits that a creature would gain from equipping it. If it requires attunement, the Eidolon must attune to it."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Equip/Unequip",
|
||||
"entries": [
|
||||
"It gains the following action:",
|
||||
"{@b Equip/Unequip (Cost: 1 AP).} The Eidolon equips itself onto your body, provided it is within 5 feet of you. If you are already equipped with it, it unequips instead, moving to an unoccupied space within 5 feet of you. While equipped, the Eidolon moves with you and can take its actions as normal, and you gain the following benefits:",
|
||||
{
|
||||
"type": "list",
|
||||
"items": [
|
||||
"Any attack that would target you targets your Eidolon instead. When you are targeted by other effects, the creature creating the effect chooses whether to target you or the Eidolon.",
|
||||
"When you make a {@variantrule D20 Test|XPHB} you can either use the Eidolon's bonus to the test or your own.",
|
||||
"You gain all of your Eidolon's Speeds."
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Encase",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 6,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Your Eidolon can attempt to addle other creatures by equipping itself on them. It gains the following action:",
|
||||
"{@b Encase (Cost: 2 AP).} {@i Strength Saving Throw:} DC equals your spell save DC, one creature within 5 feet that is its size or smaller. {@i Failure:} The Eidolon equips itself onto the target for 1 minute, occupying its space and creating the following effects:",
|
||||
{
|
||||
"type": "list",
|
||||
"items": [
|
||||
"The target has the {@condition Restrained|XPHB} condition.",
|
||||
"The target's AC changes to match the Eidolon's AC.",
|
||||
"The target moves with the Eidolon.",
|
||||
"Whenever the Eidolon takes damage, the damage is halved, and the remainder is dealt to the target."
|
||||
]
|
||||
},
|
||||
"The target can repeat the saving throw at the end of each of its turns, ending the effect on a success. The Eidolon can also unequip itself as a {@variantrule Bonus Action|XPHB} (no AP cost). When the effect ends, the Eidolon moves to an unoccupied space within 5 feet of the target.",
|
||||
"Once the Eidolon successfully uses this feature, it cannot use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}. You can restore its use of the ability by expending a level 2+ spell slot (no action required)."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Enhanced Protection",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 10,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Your Eidolon improves in the following ways:",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Flying Equip",
|
||||
"entries": [
|
||||
"The Eidolon can use its Equip/Unequip and Encase actions from up to 30 feet away, and when it Unequips itself from a creature, it appears in an unoccupied space within 30 feet of the target. This movement does not provoke Opportunity Attacks."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Quick Equip",
|
||||
"entries": [
|
||||
"The Eidolon can use its Equip action as a {@variantrule Reaction|XPHB} when you are targeted by an attack."
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Autopilot",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 14,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"You have pre-programmed contingency actions into your Eidolon. You are no longer able to sacrifice your action to grant it Action Points, but it gains two points at the start of each of its turns, even if you have the {@condition Incapacitated|XPHB} condition.",
|
||||
"In addition, you always have the {@spell Contingency|XPHB} spell prepared, and you are able to cast it with your {@classFeature Conjuration Expert|Summoner|SummonerClass24|3} spell slots."
|
||||
]
|
||||
},
|
||||
"name": "Bond of the Aberrant Psion",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"entries": [
|
||||
"{@i Command the Powers of the Far Realm}",
|
||||
"Entreating with the Far Realm has resulted in your soul being tethered to a strange psychic being that operates beyond your comprehension. Through its influence, you have gained strange telepathic and divinatory powers, and a companion capable of rending the minds of your foes.",
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Psychic Spells|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|3"
|
||||
},
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Psychic Eidolon|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|3"
|
||||
},
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Divination Expert|Summoner|SummonerClass24|Aberrant Psion|SummonerExpansionPack24|3"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Psychic Spells",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"When you reach a Summoner level specified in the Psychic Spells table, you thereafter always have the listed spells prepared.",
|
||||
{
|
||||
"type": "table",
|
||||
"caption": "Psychic Spells",
|
||||
"colLabels": [
|
||||
"Summoner Level",
|
||||
"Spells"
|
||||
],
|
||||
"colStyles": [
|
||||
"col-1 text-center",
|
||||
"col-10"
|
||||
],
|
||||
"rows": [
|
||||
[
|
||||
3,
|
||||
"{@spell Dissonant Whispers|XPHB}, {@spell Sleep|XPHB}"
|
||||
],
|
||||
[
|
||||
5,
|
||||
"{@spell Detect Thoughts|XPHB}, {@spell Suggestion|XPHB}"
|
||||
],
|
||||
[
|
||||
7,
|
||||
"{@spell Summon Aberration|XPHB}"
|
||||
],
|
||||
[
|
||||
9,
|
||||
"{@spell Hunger of Hadar|XPHB}, {@spell Sending|XPHB}"
|
||||
],
|
||||
[
|
||||
13,
|
||||
"{@spell Confusion|XPHB}"
|
||||
],
|
||||
[
|
||||
17,
|
||||
"{@spell Synaptic Static|XPHB}, {@spell Telekinesis|XPHB}"
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Psychic Eidolon",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"Your Eidolon manifests as a strange, alien-looking being with an appearance you describe. Its stat block changes in the following ways:",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Creature Type",
|
||||
"entries": [
|
||||
"Its creature type changes to Aberration."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Ability Scores",
|
||||
"entries": [
|
||||
"Its Strength, Dexterity and Constitution scores change to 8 (-1), 14 (+2) and 16 (+3) respectively. In addition, its Intelligence score is equal to its Charisma score."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Skills",
|
||||
"entries": [
|
||||
"It gains proficiency with the {@skill Arcana|XPHB} and {@skill Insight|XPHB} skills."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Resistances",
|
||||
"entries": [
|
||||
"It gains {@variantrule Resistance|XPHB} to Psychic damage."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Psychic Attacks",
|
||||
"entries": [
|
||||
"It gains the {@optfeature Ranged Attacker|SummonerClass24} Evolution, which doesn't count against the number of Evolutions it has. Furthermore, it can change the damage type dealt by its Conjured Strikes to Psychic."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Telepathic Link",
|
||||
"entries": [
|
||||
"It gains the following action:",
|
||||
"{@b Telepathic Link (Cost: 1 AP).} The Eidolon extends your telepathic bond to another creature it can see within 30 feet of itself. You and your Eidolon can speak telepathically with that creature for the next 10 minutes, or until it uses this action again, or ends the connection (no action required)."
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Divination Expert",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"The benefits of your {@classFeature Conjuration Expert|Summoner|SummonerClass24|3} feature also extend to Divination spells.",
|
||||
"In addition, Divination spells on the Wizard spell list are added to the Summoner spell list for you."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Telekinetic Eidolon",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 6,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Your Eidolon gains the following action:",
|
||||
"{@b Telekinetic Movement (Cost: 1+ AP).} The Eidolon telekinetically moves a Medium or smaller creature within 30 feet of it up to 20 feet to an unoccupied space it can see. An unwilling creature can make a Constitution saving throw against your spell save DC, resisting the movement on a success. The distance it is moved increases by 10 feet for each AP spent on this action beyond the first.",
|
||||
"The Eidolon can use this action a number of times equal to your Charisma modifier (minimum once), and it regains all expended uses when you finish a Long Rest."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Mind Blast",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 10,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Your Eidolon can unleash an unbridled Psychic assault, leaving foes mentally devastated in its wake. It gains the following action:",
|
||||
"{@b Mind Blast (Cost: 2 AP).} {@i Intelligence Saving Throw:} DC equals your spell save DC, each creature of its choice in a 30-foot {@variantrule Cone [Area of Effect]|XPHB|Cone}. {@i Failure:} {@damage 3d6} + your Summoner level Psychic damage, it can't take {@variantrule Reaction|XPHB|Reactions} until the start of your next turn and on its next turn it must choose between its action, {@variantrule Bonus Action|XPHB} or its movement - it can only take one. {@i Success:} Half damage.",
|
||||
"Once it uses this action, it cannot do so again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}, unless you expend a level 3+ spell slot to restore its use (no action required)."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Psychic Marker",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Aberrant Psion",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 14,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"When a creature fails an Intelligence, Wisdom or Charisma saving throw against one of your spells or one of your Eidolon's abilities, you can place a psychic marker in that creatures mind. The mark remains for up to 1d4 days. It ends early if you mark another creature or if you are no longer on the same Plane of Existence as the target. A {@spell Remove Curse|XPHB}, {@spell Greater Restoration|XPHB} or {@spell Wish|XPHB} spell also ends the effect. Once you mark a creature, you cannot do so again until you finish a {@variantrule Long Rest|XPHB}.",
|
||||
"While you have a creature marked, you gain the following benefits:",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Mind Reading",
|
||||
"entries": [
|
||||
"You can cast {@spell Detect Thoughts|XPHB} on the creature, even if you are out of range or can't see it, and it has {@variantrule Disadvantage|XPHB} on saving throws against the spell."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Precognition",
|
||||
"entries": [
|
||||
"The target has {@variantrule Disadvantage|XPHB} on attacks against you, and you have {@variantrule Advantage|XPHB} on saving throws against effects it creates."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Psychic Rend",
|
||||
"entries": [
|
||||
"As a {@action Magic|XPHB} action, you can destroy the marker. The target must succeed on an Intelligence saving throw or take {@damage 8d10} Psychic damage and have the {@condition Stunned|XPHB} condition until the end of your next turn. On a success, the creature takes half as much damage only."
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Bond of the Living Armament",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"entries": [
|
||||
"{@i Animate Armor and Weaponry}",
|
||||
"These Summoners bind themselves to intangible spirits with the capability of possessing objects - in particular, suits of armor and weapons. These Eidolons are deft martial combatants and their Summoners leverage this power to both fight on their behalf from afar, and to don their Eidolon's armor themself for protection.",
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Armament Spells|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|3"
|
||||
},
|
||||
{
|
||||
"type": "refSubclassFeature",
|
||||
"subclassFeature": "Armament Eidolon|Summoner|SummonerClass24|Living Armament|SummonerExpansionPack24|3"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Armament Spells",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"When you reach a Summoner level specified in the Armament Spells table, you thereafter always have the listed spells prepared.",
|
||||
{
|
||||
"type": "table",
|
||||
"caption": "Armament Spells",
|
||||
"colLabels": [
|
||||
"Summoner Level",
|
||||
"Spells"
|
||||
],
|
||||
"colStyles": [
|
||||
"col-1 text-center",
|
||||
"col-10"
|
||||
],
|
||||
"rows": [
|
||||
[
|
||||
3,
|
||||
"{@spell Magic Missile|XPHB}, {@spell Shield|XPHB}"
|
||||
],
|
||||
[
|
||||
5,
|
||||
"{@spell Cloud of Daggers|XPHB}, {@spell Magic Weapon|XPHB}"
|
||||
],
|
||||
[
|
||||
7,
|
||||
"{@spell Summon Construct|XPHB}"
|
||||
],
|
||||
[
|
||||
9,
|
||||
"{@spell Elemental Weapon|XPHB}, {@spell Conjure Barrage|XPHB}"
|
||||
],
|
||||
[
|
||||
13,
|
||||
"{@spell Death Ward|XPHB}"
|
||||
],
|
||||
[
|
||||
17,
|
||||
"{@spell Animate Objects|XPHB}, {@spell Steel Wind Strike|XPHB}"
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Armament Eidolon",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 3,
|
||||
"header": 1,
|
||||
"entries": [
|
||||
"As a 1 hour ritual, which can be performed during a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}, you can bind your Eidolon to one Simple or Martial melee weapon and one suit of armor. Thereafter, whenever you manifest the Eidolon, it appears as the armor, wielding the weapon, and the equipment disappears with it when it dissipates. The Eidolon improves in the following ways:",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Ability Scores",
|
||||
"entries": [
|
||||
"Its Strength, Dexterity and Constitution scores change to 16 (+3), 13 (+1) and 14 (+2) respectively."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Immunities",
|
||||
"entries": [
|
||||
"It gains {@variantrule Immunity|XPHB} to Poison damage and the {@condition Poisoned|XPHB} condition."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Armor Class",
|
||||
"entries": [
|
||||
"The Eidolon's AC increases as if it were wearing the armor, unless it was already higher."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Weapon",
|
||||
"entries": [
|
||||
"The Eidolon uses the weapon to make its Conjured Strike. The damage die and damage type changes to that of the weapon, and it gains the benefits of any of the weapon's properties, magic or otherwise.",
|
||||
"If you have the {@optfeature Strike Mastery|SummonerClass24} Evolution, the weapon's Mastery property is added to the list of options you can choose."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Magic Items",
|
||||
"entries": [
|
||||
"If either the weapon or armor is a magic item, the Eidolon gains any benefits that a creature would gain from equipping it. If it requires attunement, the Eidolon must attune to it."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Equip/Unequip",
|
||||
"entries": [
|
||||
"It gains the following action:",
|
||||
"{@b Equip/Unequip (Cost: 1 AP).} The Eidolon equips itself onto your body, provided it is within 5 feet of you. If you are already equipped with it, it unequips instead, moving to an unoccupied space within 5 feet of you. While equipped, the Eidolon moves with you and can take its actions as normal, and you gain the following benefits:",
|
||||
{
|
||||
"type": "list",
|
||||
"items": [
|
||||
"Any attack that would target you targets your Eidolon instead. When you are targeted by other effects, the creature creating the effect chooses whether to target you or the Eidolon.",
|
||||
"When you make a {@variantrule D20 Test|XPHB} you can either use the Eidolon's bonus to the test or your own.",
|
||||
"You gain all of your Eidolon's Speeds."
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Encase",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 6,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Your Eidolon can attempt to addle other creatures by equipping itself on them. It gains the following action:",
|
||||
"{@b Encase (Cost: 2 AP).} {@i Strength Saving Throw:} DC equals your spell save DC, one creature within 5 feet that is its size or smaller. {@i Failure:} The Eidolon equips itself onto the target for 1 minute, occupying its space and creating the following effects:",
|
||||
{
|
||||
"type": "list",
|
||||
"items": [
|
||||
"The target has the {@condition Restrained|XPHB} condition.",
|
||||
"The target's AC changes to match the Eidolon's AC.",
|
||||
"The target moves with the Eidolon.",
|
||||
"Whenever the Eidolon takes damage, the damage is halved, and the remainder is dealt to the target."
|
||||
]
|
||||
},
|
||||
"The target can repeat the saving throw at the end of each of its turns, ending the effect on a success. The Eidolon can also unequip itself as a {@variantrule Bonus Action|XPHB} (no AP cost). When the effect ends, the Eidolon moves to an unoccupied space within 5 feet of the target.",
|
||||
"Once the Eidolon successfully uses this feature, it cannot use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}. You can restore its use of the ability by expending a level 2+ spell slot (no action required)."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Enhanced Protection",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 10,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"Your Eidolon improves in the following ways:",
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Flying Equip",
|
||||
"entries": [
|
||||
"The Eidolon can use its Equip/Unequip and Encase actions from up to 30 feet away, and when it Unequips itself from a creature, it appears in an unoccupied space within 30 feet of the target. This movement does not provoke Opportunity Attacks."
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "entries",
|
||||
"name": "Quick Equip",
|
||||
"entries": [
|
||||
"The Eidolon can use its Equip action as a {@variantrule Reaction|XPHB} when you are targeted by an attack."
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Autopilot",
|
||||
"source": "SummonerExpansionPack24",
|
||||
"className": "Summoner",
|
||||
"classSource": "SummonerClass24",
|
||||
"subclassShortName": "Living Armament",
|
||||
"subclassSource": "SummonerExpansionPack24",
|
||||
"level": 14,
|
||||
"header": 2,
|
||||
"entries": [
|
||||
"You have pre-programmed contingency actions into your Eidolon. You are no longer able to sacrifice your action to grant it Action Points, but it gains two points at the start of each of its turns, even if you have the {@condition Incapacitated|XPHB} condition.",
|
||||
"In addition, you always have the {@spell Contingency|XPHB} spell prepared, and you are able to cast it with your {@classFeature Conjuration Expert|Summoner|SummonerClass24|3} spell slots."
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Bond of the Mirror Mage",
|
||||
"source": "SummonerExpansionPack24",
|
||||
@@ -7390,4 +7390,4 @@
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user