mirror of
https://github.com/TheGiddyLimit/homebrew.git
synced 2026-08-02 15:35:51 -04:00
fix: typos
This commit is contained in:
@@ -159,6 +159,9 @@
|
||||
"dependencies": {
|
||||
"optionalfeature": [
|
||||
"UAClassFeatureVariants"
|
||||
],
|
||||
"subclass": [
|
||||
"UAWaterborneAdventures"
|
||||
]
|
||||
},
|
||||
"edition": "classic",
|
||||
|
||||
@@ -47,6 +47,7 @@
|
||||
"SCM": "Spellcasting Combos"
|
||||
},
|
||||
"internalCopies": [
|
||||
"subclass",
|
||||
"classFluff"
|
||||
],
|
||||
"edition": "classic",
|
||||
|
||||
@@ -20,7 +20,10 @@
|
||||
"status": "ready",
|
||||
"dateAdded": 1771071077,
|
||||
"dateLastModified": 1775742935,
|
||||
"_dateLastModifiedHash": "de89dfd666"
|
||||
"_dateLastModifiedHash": "de89dfd666",
|
||||
"internalCopies": [
|
||||
"monsterFluff"
|
||||
]
|
||||
},
|
||||
"subclass": [
|
||||
{
|
||||
|
||||
@@ -1257,9 +1257,9 @@
|
||||
"action": [
|
||||
{
|
||||
"mode": "replaceArr",
|
||||
"replace": "Conjured Strike (Cost: 1 AP)",
|
||||
"replace": "Conjured Strike (Cost: 1+ AP)",
|
||||
"items": {
|
||||
"name": "Conjured Strike (Cost: 1 AP)",
|
||||
"name": "Conjured Strike (Cost: 1+ AP)",
|
||||
"entries": [
|
||||
"{@atkr m} {@hitYourSpellAttack Bonus equals your spell attack modifier}, reach 5 ft. {@h}{@damage 1d6} plus your Charisma modifier Bludgeoning damage. On a hit, you can increase the damage roll by spending AP, adding {@dice 1d6} for each AP spent."
|
||||
]
|
||||
@@ -1275,9 +1275,9 @@
|
||||
"action": [
|
||||
{
|
||||
"mode": "replaceArr",
|
||||
"replace": "Conjured Strike (Cost: 1 AP)",
|
||||
"replace": "Conjured Strike (Cost: 1+ AP)",
|
||||
"items": {
|
||||
"name": "Conjured Strike (Cost: 1 AP)",
|
||||
"name": "Conjured Strike (Cost: 1+ AP)",
|
||||
"entries": [
|
||||
"{@atkr m} {@hitYourSpellAttack Bonus equals your spell attack modifier}, reach 5 ft. {@h}{@damage 1d6} plus your Charisma modifier Piercing damage. On a hit, you can increase the damage roll by spending AP, adding {@dice 1d6} for each AP spent."
|
||||
]
|
||||
@@ -1293,9 +1293,9 @@
|
||||
"action": [
|
||||
{
|
||||
"mode": "replaceArr",
|
||||
"replace": "Conjured Strike (Cost: 1 AP)",
|
||||
"replace": "Conjured Strike (Cost: 1+ AP)",
|
||||
"items": {
|
||||
"name": "Conjured Strike (Cost: 1 AP)",
|
||||
"name": "Conjured Strike (Cost: 1+ AP)",
|
||||
"entries": [
|
||||
"{@atkr m} {@hitYourSpellAttack Bonus equals your spell attack modifier}, reach 5 ft. {@h}{@damage 1d6} plus your Charisma modifier Slashing damage. On a hit, you can increase the damage roll by spending AP, adding {@dice 1d6} for each AP spent."
|
||||
]
|
||||
@@ -1352,9 +1352,9 @@
|
||||
"action": [
|
||||
{
|
||||
"mode": "replaceArr",
|
||||
"replace": "Conjured Strike (Cost: 1 AP)",
|
||||
"replace": "Conjured Strike (Cost: 1+ AP)",
|
||||
"items": {
|
||||
"name": "Conjured Strike (Cost: 1 AP)",
|
||||
"name": "Conjured Strike (Cost: 1+ AP)",
|
||||
"entries": [
|
||||
"{@atkr m} {@hitYourSpellAttack Bonus equals your spell attack modifier}, reach 5 ft. {@h}{@damage 1d6} plus your Charisma modifier Bludgeoning damage. On a hit, you can increase the damage roll by spending AP, adding {@dice 1d6} for each AP spent."
|
||||
]
|
||||
@@ -1370,9 +1370,9 @@
|
||||
"action": [
|
||||
{
|
||||
"mode": "replaceArr",
|
||||
"replace": "Conjured Strike (Cost: 1 AP)",
|
||||
"replace": "Conjured Strike (Cost: 1+ AP)",
|
||||
"items": {
|
||||
"name": "Conjured Strike (Cost: 1 AP)",
|
||||
"name": "Conjured Strike (Cost: 1+ AP)",
|
||||
"entries": [
|
||||
"{@atkr m} {@hitYourSpellAttack Bonus equals your spell attack modifier}, reach 5 ft. {@h}{@damage 1d6} plus your Charisma modifier Piercing damage. On a hit, you can increase the damage roll by spending AP, adding {@dice 1d6} for each AP spent."
|
||||
]
|
||||
@@ -1388,9 +1388,9 @@
|
||||
"action": [
|
||||
{
|
||||
"mode": "replaceArr",
|
||||
"replace": "Conjured Strike (Cost: 1 AP)",
|
||||
"replace": "Conjured Strike (Cost: 1+ AP)",
|
||||
"items": {
|
||||
"name": "Conjured Strike (Cost: 1 AP)",
|
||||
"name": "Conjured Strike (Cost: 1+ AP)",
|
||||
"entries": [
|
||||
"{@atkr m} {@hitYourSpellAttack Bonus equals your spell attack modifier}, reach 5 ft. {@h}{@damage 1d6} plus your Charisma modifier Slashing damage. On a hit, you can increase the damage roll by spending AP, adding {@dice 1d6} for each AP spent."
|
||||
]
|
||||
@@ -1620,9 +1620,9 @@
|
||||
"action": [
|
||||
{
|
||||
"mode": "replaceArr",
|
||||
"replace": "Conjured Strike (Cost: 1 AP)",
|
||||
"replace": "Conjured Strike (Cost: 1+ AP)",
|
||||
"items": {
|
||||
"name": "Conjured Strike (Cost: 1 AP)",
|
||||
"name": "Conjured Strike (Cost: 1+ AP)",
|
||||
"entries": [
|
||||
"{@atkr m} {@hitYourSpellAttack Bonus equals your spell attack modifier}, reach 5 ft. {@h}{@damage 1d6} plus your Charisma modifier Bludgeoning, Piercing, Slashing (you choose when you Manifest the Eidolon), or Thunder damage. On a hit, you can increase the damage roll by spending AP, adding {@dice 1d6} for each AP spent."
|
||||
]
|
||||
@@ -1683,9 +1683,9 @@
|
||||
"action": [
|
||||
{
|
||||
"mode": "replaceArr",
|
||||
"replace": "Conjured Strike (Cost: 1 AP)",
|
||||
"replace": "Conjured Strike (Cost: 1+ AP)",
|
||||
"items": {
|
||||
"name": "Conjured Strike (Cost: 1 AP)",
|
||||
"name": "Conjured Strike (Cost: 1+ AP)",
|
||||
"entries": [
|
||||
"{@atkr m} {@hitYourSpellAttack Bonus equals your spell attack modifier}, reach 5 ft. {@h}{@damage 1d6} plus your Charisma modifier Bludgeoning, Piercing, Slashing (you choose when you Manifest the Eidolon), or Fire damage. On a hit, you can increase the damage roll by spending AP, adding {@dice 1d6} for each AP spent."
|
||||
]
|
||||
@@ -1716,9 +1716,9 @@
|
||||
"action": [
|
||||
{
|
||||
"mode": "replaceArr",
|
||||
"replace": "Conjured Strike (Cost: 1 AP)",
|
||||
"replace": "Conjured Strike (Cost: 1+ AP)",
|
||||
"items": {
|
||||
"name": "Conjured Strike (Cost: 1 AP)",
|
||||
"name": "Conjured Strike (Cost: 1+ AP)",
|
||||
"entries": [
|
||||
"{@atkr m} {@hitYourSpellAttack Bonus equals your spell attack modifier}, reach 5 ft. {@h}{@damage 1d6} plus your Charisma modifier Bludgeoning, Piercing, Slashing (you choose when you Manifest the Eidolon), or Cold damage. On a hit, you can increase the damage roll by spending AP, adding {@dice 1d6} for each AP spent."
|
||||
]
|
||||
|
||||
Reference in New Issue
Block a user