mirror of
https://github.com/TheGiddyLimit/homebrew.git
synced 2026-08-02 15:35:51 -04:00
2854 lines
84 KiB
JSON
2854 lines
84 KiB
JSON
{
|
|
"_meta": {
|
|
"sources": [
|
|
{
|
|
"json": "BloodHunter2024",
|
|
"abbreviation": "BH2024",
|
|
"full": "The Blood Hunter 2024",
|
|
"url": "https://homebrewery.naturalcrit.com/share/fcV-yiDorwjY",
|
|
"version": "1.1",
|
|
"authors": [
|
|
"SnowWolf"
|
|
],
|
|
"convertedBy": [
|
|
"cloridon"
|
|
],
|
|
"color": "8A0303"
|
|
}
|
|
],
|
|
"optionalFeatureTypes": {
|
|
"BC": "Blood Curse",
|
|
"CR": "Crimson Rite",
|
|
"MTGN": "Mutagen"
|
|
},
|
|
"edition": "one",
|
|
"dateAdded": 1756058446,
|
|
"dateLastModified": 1772404109,
|
|
"_dateLastModifiedHash": "0ec016dc8f"
|
|
},
|
|
"class": [
|
|
{
|
|
"name": "Blood Hunter",
|
|
"source": "BloodHunter2024",
|
|
"primaryAbility": [
|
|
{
|
|
"dex": true,
|
|
"int": true
|
|
}
|
|
],
|
|
"hd": {
|
|
"number": 1,
|
|
"faces": 10
|
|
},
|
|
"proficiency": [
|
|
"dex",
|
|
"int"
|
|
],
|
|
"optionalfeatureProgression": [
|
|
{
|
|
"name": "Blood Curse",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"progression": [
|
|
2,
|
|
2,
|
|
2,
|
|
2,
|
|
2,
|
|
3,
|
|
3,
|
|
3,
|
|
3,
|
|
4,
|
|
4,
|
|
4,
|
|
4,
|
|
5,
|
|
5,
|
|
5,
|
|
5,
|
|
6,
|
|
6,
|
|
6
|
|
]
|
|
},
|
|
{
|
|
"name": "Crimson Rite",
|
|
"featureType": [
|
|
"CR"
|
|
],
|
|
"progression": {
|
|
"2": 1,
|
|
"7": 2,
|
|
"14": 3
|
|
}
|
|
},
|
|
{
|
|
"name": "Fighting Style",
|
|
"featureType": [
|
|
"FS"
|
|
],
|
|
"progression": {
|
|
"2": 1
|
|
}
|
|
},
|
|
{
|
|
"name": "Epic Boon",
|
|
"featureType": [
|
|
"EB"
|
|
],
|
|
"progression": {
|
|
"19": 1
|
|
}
|
|
}
|
|
],
|
|
"startingProficiencies": {
|
|
"armor": [
|
|
"light",
|
|
"medium",
|
|
"shield"
|
|
],
|
|
"weapons": [
|
|
"simple",
|
|
"martial"
|
|
],
|
|
"tools": [
|
|
"{@item Alchemist's Supplies|XPHB}"
|
|
],
|
|
"toolProficiencies": [
|
|
{
|
|
"alchemist's supplies": true
|
|
}
|
|
],
|
|
"skills": [
|
|
{
|
|
"choose": {
|
|
"from": [
|
|
"athletics",
|
|
"acrobatics",
|
|
"arcana",
|
|
"history",
|
|
"insight",
|
|
"investigation",
|
|
"religion",
|
|
"survival"
|
|
],
|
|
"count": 3
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"startingEquipment": {
|
|
"additionalFromBackground": true,
|
|
"defaultData": [
|
|
{
|
|
"A": [
|
|
{
|
|
"item": "scale mail|xphb"
|
|
},
|
|
{
|
|
"item": "shortsword|xphb"
|
|
},
|
|
{
|
|
"item": "light crossbow|xphb"
|
|
},
|
|
{
|
|
"item": "bolts (20)|xphb"
|
|
},
|
|
{
|
|
"item": "crossbow bolt case|xphb"
|
|
},
|
|
{
|
|
"item": "alchemist's supplies|xphb"
|
|
},
|
|
{
|
|
"item": "explorer's pack|xphb"
|
|
},
|
|
{
|
|
"value": 800
|
|
}
|
|
],
|
|
"B": [
|
|
{
|
|
"value": 15500
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"entries": [
|
|
"{@i Choose A or B:} (A) {@item Scale Mail|XPHB}, {@item Shortsword|XPHB}, {@item Light Crossbow|XPHB}, {@item Bolts (20)|XPHB|20 Bolts}, {@item Crossbow Bolt Case|XPHB}, {@item Alchemist's Supplies|XPHB}, {@item Explorer's Pack|XPHB}, and 8 GP; or (B) 155 GP"
|
|
]
|
|
},
|
|
"multiclassing": {
|
|
"proficienciesGained": {
|
|
"armor": [
|
|
"light"
|
|
],
|
|
"weapons": [
|
|
"martial"
|
|
],
|
|
"tools": [
|
|
"{@item Alchemist's Supplies|XPHB}"
|
|
],
|
|
"toolProficiencies": [
|
|
{
|
|
"alchemist's supplies": true
|
|
}
|
|
],
|
|
"skills": [
|
|
{
|
|
"choose": {
|
|
"from": [
|
|
"athletics",
|
|
"acrobatics",
|
|
"arcana",
|
|
"history",
|
|
"insight",
|
|
"investigation",
|
|
"religion",
|
|
"survival"
|
|
],
|
|
"count": 1
|
|
}
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"classTableGroups": [
|
|
{
|
|
"colLabels": [
|
|
"Hemocraft Die",
|
|
"{@filter Blood Curses Known|optionalfeatures|Feature Type=Blood Curse}",
|
|
"Hemocraft Uses",
|
|
"{@filter Crimson Rites Known|optionalfeatures|Feature Type=Crimson Rite}"
|
|
],
|
|
"rows": [
|
|
[
|
|
"{@dice 1d6}",
|
|
"2",
|
|
"2",
|
|
"0"
|
|
],
|
|
[
|
|
"{@dice 1d6}",
|
|
"2",
|
|
"2",
|
|
"1"
|
|
],
|
|
[
|
|
"{@dice 1d6}",
|
|
"2",
|
|
"2",
|
|
"1"
|
|
],
|
|
[
|
|
"{@dice 1d6}",
|
|
"2",
|
|
"2",
|
|
"1"
|
|
],
|
|
[
|
|
"{@dice 1d8}",
|
|
"2",
|
|
"2",
|
|
"1"
|
|
],
|
|
[
|
|
"{@dice 1d8}",
|
|
"3",
|
|
"3",
|
|
"1"
|
|
],
|
|
[
|
|
"{@dice 1d8}",
|
|
"3",
|
|
"3",
|
|
"2"
|
|
],
|
|
[
|
|
"{@dice 1d8}",
|
|
"3",
|
|
"3",
|
|
"2"
|
|
],
|
|
[
|
|
"{@dice 1d8}",
|
|
"3",
|
|
"3",
|
|
"2"
|
|
],
|
|
[
|
|
"{@dice 1d8}",
|
|
"4",
|
|
"3",
|
|
"2"
|
|
],
|
|
[
|
|
"{@dice 1d10}",
|
|
"4",
|
|
"3",
|
|
"2"
|
|
],
|
|
[
|
|
"{@dice 1d10}",
|
|
"4",
|
|
"3",
|
|
"2"
|
|
],
|
|
[
|
|
"{@dice 1d10}",
|
|
"4",
|
|
"4",
|
|
"2"
|
|
],
|
|
[
|
|
"{@dice 1d10}",
|
|
"5",
|
|
"4",
|
|
"3"
|
|
],
|
|
[
|
|
"{@dice 1d10}",
|
|
"5",
|
|
"4",
|
|
"3"
|
|
],
|
|
[
|
|
"{@dice 1d10}",
|
|
"5",
|
|
"4",
|
|
"3"
|
|
],
|
|
[
|
|
"{@dice 1d12}",
|
|
"5",
|
|
"5",
|
|
"3"
|
|
],
|
|
[
|
|
"{@dice 1d12}",
|
|
"6",
|
|
"5",
|
|
"3"
|
|
],
|
|
[
|
|
"{@dice 1d12}",
|
|
"6",
|
|
"5",
|
|
"3"
|
|
],
|
|
[
|
|
"{@dice 1d12}",
|
|
"6",
|
|
"5",
|
|
"3"
|
|
]
|
|
]
|
|
}
|
|
],
|
|
"classFeatures": [
|
|
"Hemocraft|Blood Hunter|BloodHunter2024|1",
|
|
"Weapon Mastery|Blood Hunter|BloodHunter2024|1",
|
|
"Crimson Rite|Blood Hunter|BloodHunter2024|2",
|
|
"Fighting Style|Blood Hunter|BloodHunter2024|2",
|
|
{
|
|
"classFeature": "Blood Hunter Subclass|Blood Hunter|BloodHunter2024|3",
|
|
"gainSubclassFeature": true
|
|
},
|
|
"Ability Score Improvement|Blood Hunter|BloodHunter2024|4",
|
|
"Extra Attack|Blood Hunter|BloodHunter2024|5",
|
|
"Brand of Castigation|Blood Hunter|BloodHunter2024|6",
|
|
{
|
|
"classFeature": "Subclass Feature|Blood Hunter|BloodHunter2024|7",
|
|
"gainSubclassFeature": true
|
|
},
|
|
"Ability Score Improvement|Blood Hunter|BloodHunter2024|8",
|
|
"Grim Psychometry|Blood Hunter|BloodHunter2024|9",
|
|
"Dark Augmentation|Blood Hunter|BloodHunter2024|10",
|
|
{
|
|
"classFeature": "Subclass Feature|Blood Hunter|BloodHunter2024|11",
|
|
"gainSubclassFeature": true
|
|
},
|
|
"Ability Score Improvement|Blood Hunter|BloodHunter2024|12",
|
|
"Improved Brand of Castigation|Blood Hunter|BloodHunter2024|13",
|
|
"Hardened Soul|Blood Hunter|BloodHunter2024|14",
|
|
{
|
|
"classFeature": "Subclass Feature|Blood Hunter|BloodHunter2024|15",
|
|
"gainSubclassFeature": true
|
|
},
|
|
"Ability Score Improvement|Blood Hunter|BloodHunter2024|16",
|
|
"Cursed Brand|Blood Hunter|BloodHunter2024|17",
|
|
{
|
|
"classFeature": "Subclass Feature|Blood Hunter|BloodHunter2024|18",
|
|
"gainSubclassFeature": true
|
|
},
|
|
"Epic Boon|Blood Hunter|BloodHunter2024|19",
|
|
"Sanguine Mastery|Blood Hunter|BloodHunter2024|20"
|
|
],
|
|
"subclassTitle": "Blood Hunter Subclass",
|
|
"hasFluff": true
|
|
}
|
|
],
|
|
"foundryClass": [
|
|
{
|
|
"name": "Blood Hunter",
|
|
"source": "BloodHunter2024",
|
|
"advancement": [
|
|
{
|
|
"type": "ScaleValue",
|
|
"configuration": {
|
|
"identifier": "hemocraft",
|
|
"type": "dice",
|
|
"scale": {
|
|
"1": {
|
|
"number": 1,
|
|
"faces": 6
|
|
},
|
|
"5": {
|
|
"number": 1,
|
|
"faces": 8
|
|
},
|
|
"11": {
|
|
"number": 1,
|
|
"faces": 10
|
|
},
|
|
"17": {
|
|
"number": 1,
|
|
"faces": 12
|
|
}
|
|
}
|
|
},
|
|
"title": "Hemocraft"
|
|
},
|
|
{
|
|
"type": "ScaleValue",
|
|
"configuration": {
|
|
"identifier": "blood-curses",
|
|
"type": "dice",
|
|
"scale": {
|
|
"1": {
|
|
"number": 1,
|
|
"faces": 6
|
|
},
|
|
"5": {
|
|
"number": 1,
|
|
"faces": 8
|
|
},
|
|
"11": {
|
|
"number": 1,
|
|
"faces": 10
|
|
},
|
|
"17": {
|
|
"number": 1,
|
|
"faces": 12
|
|
}
|
|
}
|
|
},
|
|
"title": "Blood Curses"
|
|
},
|
|
{
|
|
"type": "ScaleValue",
|
|
"configuration": {
|
|
"identifier": "crimson-rite",
|
|
"type": "dice",
|
|
"scale": {
|
|
"1": {
|
|
"number": 1,
|
|
"faces": 6
|
|
},
|
|
"5": {
|
|
"number": 1,
|
|
"faces": 8
|
|
},
|
|
"11": {
|
|
"number": 1,
|
|
"faces": 10
|
|
},
|
|
"17": {
|
|
"number": 1,
|
|
"faces": 12
|
|
}
|
|
}
|
|
},
|
|
"title": "Crimson Rite"
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"classFluff": [
|
|
{
|
|
"name": "Blood Hunter",
|
|
"source": "BloodHunter2024",
|
|
"entries": [
|
|
{
|
|
"entries": [
|
|
"Blood Hunters are natural enemies of monsters, fiends and all those that slither in the dark. Frequently mistaken for rangers, they do not roam the plains or hike the valleys, but instead scour urban locales and investigate well traveled roads. Some are scientists, some detectives, some vengeful warriors, all with a desire to defeat those they deem evil, no matter the cost.",
|
|
"Blood Hunters have unlocked power through a method many would deem reprehensible: self-experimentation. Through science and magic, blood hunters modify their blood and use it as a weapon. They back this power with martial prowess, fighting with quick reflexes and even quicker intellect. Knowledge is the key to success, and blood is the path in which these hunters take to get there."
|
|
],
|
|
"name": "Blood Hunter",
|
|
"source": "BloodHunter2024",
|
|
"type": "section",
|
|
"page": 1
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"subclass": [
|
|
{
|
|
"name": "Order of the Ghostslayer",
|
|
"shortName": "Ghostslayer",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassFeatures": [
|
|
"Order of the Ghostslayer|Blood Hunter|BloodHunter2024|Ghostslayer|BloodHunter2024|3",
|
|
"Aether Walk|Blood Hunter|BloodHunter2024|Ghostslayer|BloodHunter2024|7",
|
|
"Brand of Sundering|Blood Hunter|BloodHunter2024|Ghostslayer|BloodHunter2024|11",
|
|
"Blood Curse of the Exorcist|Blood Hunter|BloodHunter2024|Ghostslayer|BloodHunter2024|15",
|
|
"Rite Revival|Blood Hunter|BloodHunter2024|Ghostslayer|BloodHunter2024|18"
|
|
]
|
|
},
|
|
{
|
|
"name": "Order of the Lycan",
|
|
"shortName": "Lycan",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassFeatures": [
|
|
"Order of the Lycan|Blood Hunter|BloodHunter2024|Lycan|BloodHunter2024|3",
|
|
"Stalker's Prowess|Blood Hunter|BloodHunter2024|Lycan|BloodHunter2024|7",
|
|
"Advanced Transformation|Blood Hunter|BloodHunter2024|Lycan|BloodHunter2024|11",
|
|
"Brand of the Voracious|Blood Hunter|BloodHunter2024|Lycan|BloodHunter2024|15",
|
|
"Blood Curse of the Howl|Blood Hunter|BloodHunter2024|Lycan|BloodHunter2024|15",
|
|
"Transformation Mastery|Blood Hunter|BloodHunter2024|Lycan|BloodHunter2024|18"
|
|
]
|
|
},
|
|
{
|
|
"name": "Order of the Mutant",
|
|
"shortName": "Mutant",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassFeatures": [
|
|
"Order of the Mutant|Blood Hunter|BloodHunter2024|Mutant|BloodHunter2024|3",
|
|
"Alchemical Metabolism|Blood Hunter|BloodHunter2024|Mutant|BloodHunter2024|7",
|
|
"Brand of the Axiom|Blood Hunter|BloodHunter2024|Mutant|BloodHunter2024|11",
|
|
"Blood Curse of Corrosion|Blood Hunter|BloodHunter2024|Mutant|BloodHunter2024|15",
|
|
"Exalted Mutation|Blood Hunter|BloodHunter2024|Mutant|BloodHunter2024|18"
|
|
]
|
|
},
|
|
{
|
|
"name": "Order of the Profane Soul",
|
|
"shortName": "Profane Soul",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"spellcastingAbility": "int",
|
|
"cantripProgression": [
|
|
0,
|
|
0,
|
|
2,
|
|
2,
|
|
2,
|
|
2,
|
|
2,
|
|
2,
|
|
2,
|
|
3,
|
|
3,
|
|
3,
|
|
3,
|
|
3,
|
|
3,
|
|
3,
|
|
3,
|
|
3,
|
|
3,
|
|
3
|
|
],
|
|
"spellsKnownProgression": [
|
|
0,
|
|
0,
|
|
2,
|
|
2,
|
|
3,
|
|
3,
|
|
4,
|
|
4,
|
|
5,
|
|
5,
|
|
6,
|
|
6,
|
|
7,
|
|
7,
|
|
8,
|
|
8,
|
|
9,
|
|
9,
|
|
10,
|
|
11
|
|
],
|
|
"subclassSpells": [
|
|
{
|
|
"className": "Warlock",
|
|
"classSource": "XPHB"
|
|
}
|
|
],
|
|
"subclassTableGroups": [
|
|
{
|
|
"subclasses": [
|
|
{
|
|
"name": "Order of the Profane Soul",
|
|
"source": "BloodHunter2024"
|
|
}
|
|
],
|
|
"colLabels": [
|
|
"Cantrips Known",
|
|
"Spells Known",
|
|
"Spell Slots",
|
|
"Spell Slot Level"
|
|
],
|
|
"rows": [
|
|
[
|
|
0,
|
|
0,
|
|
0,
|
|
0
|
|
],
|
|
[
|
|
0,
|
|
0,
|
|
0,
|
|
0
|
|
],
|
|
[
|
|
2,
|
|
2,
|
|
1,
|
|
1
|
|
],
|
|
[
|
|
2,
|
|
2,
|
|
1,
|
|
1
|
|
],
|
|
[
|
|
2,
|
|
3,
|
|
1,
|
|
1
|
|
],
|
|
[
|
|
2,
|
|
3,
|
|
2,
|
|
1
|
|
],
|
|
[
|
|
2,
|
|
4,
|
|
2,
|
|
2
|
|
],
|
|
[
|
|
2,
|
|
4,
|
|
2,
|
|
2
|
|
],
|
|
[
|
|
2,
|
|
5,
|
|
2,
|
|
2
|
|
],
|
|
[
|
|
3,
|
|
5,
|
|
2,
|
|
2
|
|
],
|
|
[
|
|
3,
|
|
6,
|
|
2,
|
|
2
|
|
],
|
|
[
|
|
3,
|
|
6,
|
|
2,
|
|
2
|
|
],
|
|
[
|
|
3,
|
|
7,
|
|
2,
|
|
3
|
|
],
|
|
[
|
|
3,
|
|
7,
|
|
2,
|
|
3
|
|
],
|
|
[
|
|
3,
|
|
8,
|
|
2,
|
|
3
|
|
],
|
|
[
|
|
3,
|
|
8,
|
|
2,
|
|
3
|
|
],
|
|
[
|
|
3,
|
|
9,
|
|
2,
|
|
3
|
|
],
|
|
[
|
|
3,
|
|
9,
|
|
2,
|
|
3
|
|
],
|
|
[
|
|
3,
|
|
10,
|
|
2,
|
|
"4"
|
|
],
|
|
[
|
|
3,
|
|
11,
|
|
2,
|
|
4
|
|
]
|
|
]
|
|
}
|
|
],
|
|
"subclassFeatures": [
|
|
"Order of the Profane Soul|Blood Hunter|BloodHunter2024|Profane Soul|BloodHunter2024|3",
|
|
"Mystic Frenzy|Blood Hunter|BloodHunter2024|Profane Soul|BloodHunter2024|7",
|
|
"Otherworldly Arcana|Blood Hunter|BloodHunter2024|Profane Soul|BloodHunter2024|7",
|
|
"Brand of the Sapping Scar|Blood Hunter|BloodHunter2024|Profane Soul|BloodHunter2024|11",
|
|
"Otherwordly Resilience|Blood Hunter|BloodHunter2024|Profane Soul|BloodHunter2024|11",
|
|
"Eldritch Arcana|Blood Hunter|BloodHunter2024|Profane Soul|BloodHunter2024|15",
|
|
"Blood Curse of the Souleater|Blood Hunter|BloodHunter2024|Profane Soul|BloodHunter2024|18"
|
|
]
|
|
}
|
|
],
|
|
"classFeature": [
|
|
{
|
|
"name": "Hemocraft",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 1,
|
|
"entries": [
|
|
"You have survived the Hunter's Bane, a dangerous ritual that alters your blood and allows you to use it to channel your life essence to perform magic known as hemocraft.",
|
|
"When one of your blood curses or blood hunter features requires a saving throw, the DC is equal to 8 plus your Intelligence modifier and Proficiency Bonus.",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Hemocraft die",
|
|
"entries": [
|
|
"You have a hemocraft die, which is a d6. The die increases in size at Blood Hunter level 5, 11 and 17. Your Blood Hunter features and blood curses use the hemocraft die in various ways."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Blood Curses",
|
|
"entries": [
|
|
"You learn 2 blood curses from the Blood Curse Options list. You learn an additional blood curse at Blood Hunter level 6, 10, 14 and 18. Each time you learn a new blood curse, you can also choose one of the blood curses you know and replace it with another blood curse. Your subclass also grants you a special blood curse at a later level."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Number of Uses",
|
|
"entries": [
|
|
"You can use this feature to invoke your blood curses twice, choosing which effect to use from those you know. You regain all expended uses when you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}. You gain an additional use when you reach Blood Hunter level 6 (3 uses), 13 (4 uses), and 17 (5 uses)."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"Blood curses can consume life essence to produce stronger effects. When you use your Hemocraft to invoke a blood curse, you can amplify it and lose a number of hit points equal to one roll of your hemocraft die, and apply the amplify effect onto the target of your blood curse. The first time you amplify a blood curse after finishing a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}, you gain the amount of hit points lost as temporary hit points."
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Weapon Mastery",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 1,
|
|
"entries": [
|
|
"Your training with weapons allows you to use the {@variantrule weapon mastery properties|XPHB|mastery properties} of two kinds of weapons of your choice with which you have proficiency, such as Shortswords and Light Crossbows.",
|
|
"Whenever you finish a {@variantrule Long Rest|XPHB}, you can change the kinds of weapons you chose. For example, you could switch to using the {@variantrule weapon mastery properties|XPHB|mastery properties} of Whips and Handaxes."
|
|
]
|
|
},
|
|
{
|
|
"name": "Crimson Rite",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 2,
|
|
"entries": [
|
|
"You learn a rite that allows you to draw elemental power from your own blood, enhancing your weapons' attacks. Choose one Crimson Rite from the list below. You choose another crimson rite at Blood Hunter level 7 and 14. Whenever you gain a Crimson Rite, you can replace one of your Crimson Rite options with another.",
|
|
"As a bonus action, you can activate a crimson rite you know onto any number of weapons you are holding. When you do so, you lose hit points equal to one roll of your hemocraft die.",
|
|
"While the rite is activated and you wield the weapon, the weapon's attacks deal extra damage equal to your hemocraft die. The damage type is determined by the rite you choose to activate. Each weapon can only have one rite active, and the rite lasts until the end of a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}, if you choose to activate a different rite on a weapon with the rite active, or if you dismiss the rite.",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Rite of the Flame",
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Fire damage."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Rite of the Frozen",
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Cold damage."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Rite of the Storm",
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Lightning damage."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Rite of the Dead",
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Necrotic damage. (Prerequisite: 14th level)"
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Rite of the Oracle",
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Psychic damage. (Prerequisite: 14th level)"
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Rite of the Roar",
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Thunder damage. (Prerequisite: 14th level)"
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Fighting Style",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 2,
|
|
"entries": [
|
|
"You gain a Fighting Style feat of your choice. Instead of choosing one of those feats, you can choose the option below.",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Mutagenic Warrior",
|
|
"entries": [
|
|
"You learn two mutagen formulae from the Order of the Mutant subclass. You can concoct a single mutagen from the formulae you know with your Alchemist's Supplies when you finish a {@variantrule Long Rest|XPHB}, which become inert when you finish a {@variantrule Long Rest|XPHB}.",
|
|
"You can consume the mutagen as a {@variantrule Bonus Action|XPHB}, which lasts until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}."
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Hunter Subclass",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"entries": [
|
|
"You gain a Blood Hunter subclass of your choice. The Order of the Ghostslayer, Order of the Lycan, Order of the Mutant and Order of the Profane Soul are detailed after this class's description. For the rest of your career, you gain each of your subclass's features that are of your Blood Hunter level or lower."
|
|
]
|
|
},
|
|
{
|
|
"name": "Ability Score Improvement",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 4,
|
|
"entries": [
|
|
"You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify. You gain this feature again at Blood Hunter levels 8, 12, and 16."
|
|
]
|
|
},
|
|
{
|
|
"name": "Extra Attack",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 5,
|
|
"entries": [
|
|
"You can attack twice instead of once whenever you take the {@action Attack} action on your turn."
|
|
]
|
|
},
|
|
{
|
|
"name": "Brand of Castigation",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 6,
|
|
"entries": [
|
|
"When you damage a creature with a weapon which has an active crimson rite, you can sear a brand of blood onto it. You always know the direction to the branded creature as long as it's on the same plane as you. Further, each time the branded creature deals damage to you or a creature you can see within 10 feet of you, the branded creature takes psychic damage equal to your Intelligence modifier (minimum of 1).",
|
|
"Your brand lasts until you dismiss it or until you use this feature to apply a brand to another creature. Your brand can be dispelled with {@spell dispel magic|xphb}, and is treated as a spell with a level equal to half your blood hunter level (maximum 9th level). When the branded creature dies while on the same plane as you, you can benefit from one of the following effects of your choice:",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Breathe the Soul",
|
|
"entries": [
|
|
"You regain one expended use of your Hemocraft."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Consume the Flesh",
|
|
"entries": [
|
|
"You regain hit points equal to two rolls of your Hemocraft die plus your Intelligence modifier."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Drink the Blood",
|
|
"entries": [
|
|
"You end any one condition or magical effect that is currently affecting you."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"You can use this feature twice, You regain one of its expended uses when you finish a {@variantrule Short Rest|XPHB}, and you regain all expended uses when you finish a {@variantrule Long Rest|XPHB}."
|
|
]
|
|
},
|
|
{
|
|
"name": "Subclass Feature",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 7,
|
|
"entries": [
|
|
"You gain a feature from your Blood Hunter Subclass."
|
|
]
|
|
},
|
|
{
|
|
"name": "Ability Score Improvement",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 8,
|
|
"entries": [
|
|
"You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify. You gain this feature again at Blood Hunter levels 12, and 16."
|
|
]
|
|
},
|
|
{
|
|
"name": "Grim Psychometry",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 9,
|
|
"entries": [
|
|
"You have the {@spell Identify} spell prepared. You can cast this spell as a {@variantrule Bonus Action|XPHB} twice, and you regain all expended uses of this ability when you finish a {@variantrule Long Rest|XPHB}. You can also cast this spell as a {@variantrule Bonus Action|XPHB} by expending a use of your Hemocraft. When you cast this on a creature, you also learn any Immunities, Resistances, and Vulnerabilities it has, as well as its creature type.",
|
|
"You can choose to amplify this spell as if it was a blood curse. When you do so, you can target a location you are in instead of an object or creature, and identify if the place is consecrated or desecrated, such as from the {@spell Hallow} spell. Additionally, you may experience a brief vision of the past concerning the creature, location, or object. This vision is either some sinister or tragic event the target was involved in, if the target has such a history."
|
|
]
|
|
},
|
|
{
|
|
"name": "Dark Augmentation",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 10,
|
|
"entries": [
|
|
"Your speed increases by 10 feet, and you have a bonus to Strength, Dexterity, and Constitution saving throws equal to your Intelligence modifier (minimum +1)."
|
|
]
|
|
},
|
|
{
|
|
"name": "Subclass Feature",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 11,
|
|
"entries": [
|
|
"You gain a feature from your Blood Hunter Subclass."
|
|
]
|
|
},
|
|
{
|
|
"name": "Ability Score Improvement",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 12,
|
|
"entries": [
|
|
"You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify. You gain this feature again at Blood Hunter level 16."
|
|
]
|
|
},
|
|
{
|
|
"name": "Improved Brand of Castigation",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 13,
|
|
"entries": [
|
|
"The psychic damage from your Brand of Castigation increases to twice your Intelligence modifier (minimum of 2) and the branded creature now suffers the damage from the brand if it deals damage to you or a creature you can see within 30 feet of you.",
|
|
"Additionally, you can choose one of the following effects, which apply to a branded creature:",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Corruption",
|
|
"entries": [
|
|
"Whenever the branded creature would regain hit points in any way other than taking a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}, it takes {@dice 2d6} necrotic damage."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Tethering",
|
|
"entries": [
|
|
"The branded creature can't take the {@action Dash} action, and if it attempts to teleport or to leave its current plane by any means, it takes {@dice 4d6} psychic damage and must make a Wisdom saving throw. On a failure, the attempt to teleport or leave the plane fails."
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Hardened Soul",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 14,
|
|
"entries": [
|
|
"Your will resists manipulation. You are immune to being {@condition charmed} or {@condition frightened}."
|
|
]
|
|
},
|
|
{
|
|
"name": "Subclass Feature",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 15,
|
|
"entries": [
|
|
"You gain a feature from your Blood Hunter Subclass."
|
|
]
|
|
},
|
|
{
|
|
"name": "Ability Score Improvement",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 16,
|
|
"entries": [
|
|
"You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify."
|
|
]
|
|
},
|
|
{
|
|
"name": "Cursed Brand",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 17,
|
|
"entries": [
|
|
"Your searing brand and blood curses work as one. Once per brand, when you invoke a blood curse on a creature branded by your Brand of Castigation, you can amplify the blood curse without losing hit points. You still gain the temporary hit points you would've gained from losing hit points when you amplify a blood curse this way.",
|
|
"Additionally, when you amplify a blood curse, its range is doubled."
|
|
]
|
|
},
|
|
{
|
|
"name": "Subclass Feature",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 18,
|
|
"entries": [
|
|
"You gain a feature from your Blood Hunter Subclass."
|
|
]
|
|
},
|
|
{
|
|
"name": "Epic Boon",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 19,
|
|
"entries": [
|
|
"You gain an Epic Boon feat or another {@5etools feat|feats.html} of your choice for which you qualify. {@feat Boon of Truesight} is recommended."
|
|
]
|
|
},
|
|
{
|
|
"name": "Sanguine Mastery",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"level": 20,
|
|
"entries": [
|
|
"Your mastery of blood magic reaches its height, mitigating your sacrifice and empowering your expertise. Whenever a blood hunter feature requires you to roll a hemocraft die, you can roll the die twice and use either roll.",
|
|
"Additionally, you regain all expended uses of your Brand of Castigation when you finish a {@variantrule Short Rest|XPHB}."
|
|
]
|
|
}
|
|
],
|
|
"subclassFeature": [
|
|
{
|
|
"name": "Order of the Ghostslayer",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Ghostslayer",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"entries": [
|
|
"Ghostslayers are among the oldest of blood hunter orders. They study death and life in order to understand the unholy magic of undeath. Ghostslayers walk the divide to slay those that reside in that divide.",
|
|
{
|
|
"type": "refSubclassFeature",
|
|
"subclassFeature": "Rite of the Dawn|Blood Hunter|BloodHunter2024|Ghostslayer|BloodHunter2024|3"
|
|
},
|
|
{
|
|
"type": "refSubclassFeature",
|
|
"subclassFeature": "Curse Specialist|Blood Hunter|BloodHunter2024|Ghostslayer|BloodHunter2024|3"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Curse Specialist",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Ghostslayer",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"header": 1,
|
|
"entries": [
|
|
"You can invoke two blood curses with a single {@variantrule Bonus Action|XPHB} or {@variantrule Reaction|XPHB}. Each blood curse still consumes a separate use of your Hemocraft feature."
|
|
]
|
|
},
|
|
{
|
|
"name": "Rite of the Dawn",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Ghostslayer",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"header": 1,
|
|
"entries": [
|
|
"You learn the Rite of the Dawn as part of your Crimson Rite feature. When you activate the Rite of the Dawn, the extra damage dealt by your rite is radiant damage. Additionally, while that rite is active on your weapon, you gain the following benefits:",
|
|
{
|
|
"type": "list",
|
|
"items": [
|
|
"Your weapon sheds {@variantrule Bright Light|XPHB} out to a range of 20 feet.",
|
|
"You have Resistance to Necrotic damage.",
|
|
"When you hit an Undead creature with a weapon for which the Rite of the Dawn is active, you roll an additional hemocraft die when determining the extra damage from the rite."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Aether Walk",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Ghostslayer",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 7,
|
|
"entries": [
|
|
"At the start of your turn, you can step into the veil between the planes. For 1 minute, you can move through other creatures and objects as if they were difficult terrain, as well as see and affect creatures and objects on the Ethereal Plane. You take {@dice 1d10} force damage if you end your turn inside an object. If you are inside an object when this feature ends, you are immediately shunted to the nearest unoccupied space and you take force damage equal to twice the number of feet you moved.",
|
|
"You can use this feature twice. You regain one of its expended uses when you finish a {@variantrule Short Rest|XPHB}, and you regain all expended uses when you finish a {@variantrule Long Rest|XPHB}. You gain another use when you reach Blood Hunter level 15."
|
|
]
|
|
},
|
|
{
|
|
"name": "Brand of Sundering",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Ghostslayer",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 11,
|
|
"entries": [
|
|
"Whenever you hit a branded creature with a weapon for which you have an active crimson rite, you roll an additional hemocraft die when determining the extra damage from the rite. Additionally, if a branded creature has the Incorporeal Movement trait or a similar feature, it can't move through creatures or objects while branded."
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Exorcist",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Ghostslayer",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 15,
|
|
"entries": [
|
|
"You can expend one use of your Hemocraft to invoke a special blood curse as a {@variantrule Bonus Action|XPHB}. Choose one creature you can see within 30 feet of you that is Charmed, Frightened, or possessed. The target creature is no longer Charmed, Frightened, or possessed.",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"The creature that {@condition Charmed}, {@condition Frightened}, or possessed the target of your curse suffers {@dice 3d6} psychic damage and must make a Wisdom saving throw or be {@condition stunned} until the end of your next turn."
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Rite Revival",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Ghostslayer",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 18,
|
|
"entries": [
|
|
"You learn to protect your fading life by reabsorbing the energy you feed to your weapons. If you have one or more crimson rites active and you are reduced to 0 hit points but don't die outright, you can choose to have all your active crimson rites end and drop to 1 hit point instead."
|
|
]
|
|
},
|
|
{
|
|
"name": "Order of the Lycan",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Lycan",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"entries": [
|
|
"Lycanthropes are feared around the world, and the Lycans understand this more than anyone. Wielding the blood of the beasts, they strike fear in their foes and rend them without restraint.",
|
|
{
|
|
"type": "refSubclassFeature",
|
|
"subclassFeature": "Hybrid Transformation|Blood Hunter|BloodHunter2024|Lycan|BloodHunter2024|3"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Hybrid Transformation",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Lycan",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"header": 1,
|
|
"entries": [
|
|
"You have the curse of lycanthropy in your veins, and you control it to the best of your ability. As a {@variantrule Bonus Action|XPHB}, you can transform into a hybrid form for up to 1 hour. You can speak, use equipment, and wear armor while in this form, and can revert to your normal form as a {@variantrule Bonus Action|XPHB}. You automatically revert to your normal form if you fall unconscious or die.",
|
|
"Once you use this feature, you can't do so again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}. While you are transformed, you gain the following features:",
|
|
{
|
|
"type": "entries",
|
|
"name": "Feral Might",
|
|
"entries": [
|
|
"You have advantage on Strength checks and Strength saving throws, and you have a +1 bonus to melee damage rolls. This bonus increases by 1 when you reach Blood Hunter level 11 (+2) and 18 (+3)."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Resilient Hide",
|
|
"entries": [
|
|
"You have resistance to bludgeoning, piercing, and slashing damage not made with silvered weapons. Additionally, while you are not wearing heavy armor, you have a +1 bonus to AC."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Predatory Strikes",
|
|
"entries": [
|
|
"You can apply your Crimson Rite feature to your Unarmed Strikes, which you treat as a weapon. You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes, which deal {@dice 1d6} bludgeoning or slashing damage (your choice). This damage increases to {@dice 1d8} at Blood Hunter level 11. When you use the Attack action to make an Unarmed Strike, you can make one additional Unarmed Strike as part of that action."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Bloodlust",
|
|
"entries": [
|
|
"If you start your turn Bloodied, you must succeed on a DC 8 Wisdom saving throw or move directly toward the nearest creature and use the Attack action against that creature. If you're concentrating on a spell or are under an effect that prevents you from concentrating (such as the barbarian's {@classFeature Rage|Barbarian|xphb|1} feature), you automatically fail this saving throw.",
|
|
"If you have your Extra Attack feature, you can choose whether to use it for this frenzied attack. If more than one creature is equally near to you, roll randomly to determine your target. Once your attack is resolved, you regain control of yourself."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Stalker's Prowess",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Lycan",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 7,
|
|
"entries": [
|
|
"The lycanthropy in you strengthens your body, granting you the following benefits.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Enhanced Musculature",
|
|
"entries": [
|
|
" Your speed is increased by 10 feet, and you add 10 feet to your long jump distance and 3 feet to your high jump distance."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Improved Predatory Strikes",
|
|
"entries": [
|
|
"While in your hybrid form, you have a +1 bonus to attack rolls made with your unarmed strike. This bonus increases by 1 when you reach Blood Hunter level 11 (+2) and 18 (+3)."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Advanced Transformation",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Lycan",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 11,
|
|
"entries": [
|
|
"You continue to progress deeper into the curse's effects, granting you the following benefits.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Hybrid Control",
|
|
"entries": [
|
|
"You can use your Hybrid Transformation feature twice, instead of once, between rests."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Lycan Regeneration",
|
|
"entries": [
|
|
"At the start of each of your turns when you are Bloodied and have at least 1 hit point, you gain hit points equal to 1 + your Constitution modifier (minimum of 1). If you are in hybrid form, you gain these hit points before you must make the saving throw for your Bloodlust."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Howl",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Lycan",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 15,
|
|
"entries": [
|
|
"You can expend one use of your Hemocraft to invoke a special blood curse as a Magic Action. You unleash a bloodcurdling howl. Each creature in a 30-foot Emanation from you that can hear you must succeed on a Wisdom saving throw or become Frightened of you until the end of your next turn. If a creature fails its saving throw by 5 or more, it is Stunned while Frightened in this way. A creature that succeeds on its saving throw is immune to this blood curse for the next 24 hours.",
|
|
"You can choose any number of creatures you can see to be unaffected by the howl.",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"You instead invoke this blood curse as a {@variantrule Bonus Action|XPHB}."
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Brand of the Voracious",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Lycan",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 15,
|
|
"entries": [
|
|
"Your Brand of Castigation can now bind a foe to your hunter's ferocity. While in your hybrid form, you have advantage on attack rolls against a creature branded by you."
|
|
]
|
|
},
|
|
{
|
|
"name": "Transformation Mastery",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Lycan",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 18,
|
|
"entries": [
|
|
"You can use your Hybrid Transformation feature an unlimited number of times, and your hybrid form lasts until you revert to your normal form, fall unconscious, or die.",
|
|
"Additionally, you have advantage on the saving throw for your Bloodlust."
|
|
]
|
|
},
|
|
{
|
|
"name": "Order of the Mutant",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Mutant",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"entries": [
|
|
"Those of the Order of the Mutant have pushed the boundaries of self-experimentation. Warping their very bodies and minds, Mutants consume alchemical concoctions to adapt to any circumstance, whether it is the battlefield or the ballroom.",
|
|
{
|
|
"type": "refSubclassFeature",
|
|
"subclassFeature": "Mutagencraft|Blood Hunter|BloodHunter2024|Mutant|BloodHunter2024|3"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Mutagencraft",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Mutant",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"header": 1,
|
|
"entries": [
|
|
"You learn to modify your mind and body using forbidden alchemical formulas known as mutagens.",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Formulae",
|
|
"entries": [
|
|
"You learn 4 mutagen formulae from the Mutagen Options list. You learn one additional formulae at Blood Hunter level 7, 11, 15, and 18. When you learn a new mutagen formula, you can replace one formula you already know with a new mutagen formula."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Mutagens",
|
|
"entries": [
|
|
"You prepare mutagens using your Alchemist's Supplies for various situations. When you finish a {@variantrule Long Rest|XPHB}, you can concoct 3 mutagens from the formulae you know with your Alchemist's Supplies. You can concoct one additional mutagen after a {@variantrule Long Rest|XPHB} when you reach Blood Hunter Level 11 (concoct 4 mutagens) and 18 (concoct 5 mutagens). Each mutagen must be a different one, you can't concoct the same mutagen multiple times.",
|
|
"When you finish a {@variantrule Short Rest|XPHB}, you can concoct one mutagen from the formulae you know with your Alchemist's Supplies. This mutagen must not be one you have currently concocted, though it can be one you have already consumed."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Consuming Mutagens",
|
|
"entries": [
|
|
"As a {@variantrule Bonus Action|XPHB}, you can consume a mutagen you have concocted, gaining the effects of the mutagen, which lasts until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}. You can have one mutagen affecting you at a time. You can have an additional mutagen affecting you at one time when you reach Blood Hunter level 7 (two mutagens) and 15 (three mutagens). When you consume another mutagen past your limit, you choose a mutagen to purge, and it no longer affects you.",
|
|
"Mutagens are concocted to your biology, and have no effect on other creatures. Mutagens you have concocted are unstable by nature, and become inert when you finish a {@variantrule Long Rest|XPHB}."
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Mutagens",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Mutant",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"header": 1,
|
|
"entries": [
|
|
"These mutagens are presented in alphabetical order. You can learn a mutagen at the same time you meet its prerequisites.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Aether (Level 11)",
|
|
"entries": [
|
|
"You gain a {@variantrule Fly Speed|XPHB} of 30 feet for 1 hour."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Alluring (Level 7)",
|
|
"entries": [
|
|
"You have advantage on Charisma checks. Additionally, you are under the effect of the Alter Self spell, taking only the Change Appearance option, for 1 hour."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Celerity",
|
|
"entries": [
|
|
"Your Dexterity increases by 3, and so does your maximum. This increases to 4 at Blood Hunter level 15."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Conversant (Level 7)",
|
|
"entries": [
|
|
"You have advantage on Intelligence checks, and are under the effect of the {@spell Tongues} spell."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Cruelty (Level 11)",
|
|
"entries": [
|
|
"When you take the Attack action on your turn, you can make an attack as a {@variantrule Bonus Action|XPHB}."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Echolocation (Level 11)",
|
|
"entries": [
|
|
"You have Blindsight up to 30 feet, or your Blindsight is increased by 30 feet. This Blindsight doesn't function if you are Deafened."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Embers",
|
|
"entries": [
|
|
"You have Resistance to Fire damage."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Gelid",
|
|
"entries": [
|
|
"You have Resistance to Cold damage."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Impermeable",
|
|
"entries": [
|
|
"You have Resistance to Piercing damage."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Mobile",
|
|
"entries": [
|
|
"You have Immunity to being {@condition Grappled} or {@condition Restrained}. At Blood Hunter level 11, you also have Immunity to being {@condition Paralyzed}."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Nighteye",
|
|
"entries": [
|
|
"You have {@sense Darkvision} out to a range of 60 feet, or your {@sense Darkvision} is increased by 60 feet."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Percipient",
|
|
"entries": [
|
|
"You have advantage on Wisdom checks."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Potency",
|
|
"entries": [
|
|
"Your Strength increases by 3, and so does your maximum. This increases to 4 at Blood Hunter level 15."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Precision",
|
|
"entries": [
|
|
"Your weapon attacks score a critical hit on a roll of 19 or 20. At Blood Hunter level 15, it instead scores a critical hit on a roll of 18, 19, or 20."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Rapidity",
|
|
"entries": [
|
|
"Your speed increases by 10 feet. At Blood Hunter level 15. it increases by an additional 5 feet."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Reagent",
|
|
"entries": [
|
|
"When you consume this mutagen, you can choose a mutagen you have concocted. This mutagen gains the effects of that mutagen. You can't concoct this mutagen until you finish a {@variantrule Long Rest|XPHB}."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Reconstruction (Level 7)",
|
|
"entries": [
|
|
"You begin to rapidly heal. At the start of each of your turns, you regain hit points equal to half your Blood Hunter level for 1 minute."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Sagacity",
|
|
"entries": [
|
|
"Your Intelligence increases by 3, and so does your maximum. This increases to 4 at Blood Hunter level 15."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Shielded",
|
|
"entries": [
|
|
"You have Resistance to Slashing damage."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Unbreakable",
|
|
"entries": [
|
|
"You have Resistance to Bludgeoning damage."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Vermillion",
|
|
"entries": [
|
|
"You gain an additional use of your Hemocraft."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Alchemical Metabolism",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Mutant",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 7,
|
|
"entries": [
|
|
"Your body adapts to the venoms and toxins injected into your body. You gain Resistance to Poison damage and have advantage on saving throws made against being {@condition Poisoned}."
|
|
]
|
|
},
|
|
{
|
|
"name": "Brand of the Axiom",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Mutant",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 11,
|
|
"entries": [
|
|
"Your mutagenic hemocraft lets your Brand of Castigation reveal a foe's true nature. Any illusion or invisibility in effect on a creature when you brand it ends, and the creature can't benefit from invisibility or illusion effects while branded by you. If a creature branded by you is in an alternative form (such as through the {@spell Polymorph} spell, the Change Shape action, Shapechanger trait, the Wild Shape feature, and similar effects) or it attempts to alter its form, it must succeed on a Wisdom saving throw or revert to its true form and be {@condition Stunned} until the end of your next turn."
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of Corrosion",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Mutant",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 15,
|
|
"entries": [
|
|
"You can expend one use of your Hemocraft to invoke a special blood curse. As a {@variantrule Bonus Action|XPHB}, you cause a creature within 30 feet of you to become Poisoned. The cursed creature can make a Constitution saving throw at the end of each of its turns, ending the curse on itself on a success.",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"The cursed creature takes {@dice 4d6} necrotic damage when you inflict this curse, and it takes this damage again each time it fails a Constitution saving throw to end the curse."
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Exalted Mutation",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Mutant",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 18,
|
|
"entries": [
|
|
"Your body can produce mutagens at a whim. At the start of your turn, choose one mutagen currently affecting you. Its effects end, and you can immediately have a mutagen you know the formula for take effect in its place.",
|
|
"You can use this feature a number of times equal to your Intelligence modifier (minimum of once). You regain all expended uses when you finish a {@variantrule Long Rest|XPHB}."
|
|
]
|
|
},
|
|
{
|
|
"name": "Order of the Profane Soul",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Profane Soul",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"entries": [
|
|
"The Profane Soul draws magic from many different creatures. They do this in many different ways; some form pacts, some siphon energies, and some bind their souls with them. Otherworldly threats require otherworldly power to deal with.",
|
|
{
|
|
"type": "refSubclassFeature",
|
|
"subclassFeature": "Otherworldly Attunement|Blood Hunter|BloodHunter2024|Profane Soul|BloodHunter2024|3"
|
|
},
|
|
{
|
|
"type": "refSubclassFeature",
|
|
"subclassFeature": "Pact Magic|Blood Hunter|BloodHunter2024|Profane Soul|BloodHunter2024|3"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Otherworldly Attunement",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Profane Soul",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"header": 1,
|
|
"entries": [
|
|
"You draw magic from certain kinds of creatures, which fuel your abilities. Choose a creature type from the following list. You gain a benefit related to that creature type. When you finish a {@variantrule Long Rest|XPHB}, you can choose to draw magic from a different creature type, and change your choice.",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Abberration",
|
|
"entries": [
|
|
"When you cast a spell with a Pact Magic spell slot, or you score a critical hit with a weapon with an active Crimson Rite, you can cause creatures of your choice within 10 feet of you to become Charmed by you until the end of your next turn. A creature affected by this effect is immune to it for 1 hour."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Celestial",
|
|
"entries": [
|
|
"As a {@variantrule Bonus Action|XPHB}, you can expend a use of your Hemocraft and choose a creature within 60 feet of you. That creature regains a number of hit points equal to one roll of your hemocraft die plus your Intelligence modifier (minimum of 1)."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Elemental",
|
|
"entries": [
|
|
"As a {@variantrule Bonus Action|XPHB}, you can expend a use of your Hemocraft and gain a {@variantrule Fly Speed|XPHB} of 30 feet. This speed lasts a number of rounds equal to your Intelligence modifier (minimum of 1)."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Fey",
|
|
"entries": [
|
|
"When you damage a creature with your Crimson Rite, that creature glows with faint light until the end of your next turn. For the duration, the creature gains no benefit from any cover or from being invisible."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Fiend",
|
|
"entries": [
|
|
"When you damage a creature with your Crimson Rite, you can reroll any 1 or 2 rolled as part of the attack's damage, and you must use the new roll."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Undead",
|
|
"entries": [
|
|
"When you cast a spell with a Pact Magic spell slot, or you score a critical hit with a weapon with an active Crimson Rite, you can cause creatures of your choice within 10 feet of you to become Frightened by you until the end of your next turn. A creature affected by this effect is immune to it for 1 hour."
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Pact Magic",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Profane Soul",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 3,
|
|
"header": 1,
|
|
"entries": [
|
|
"You have learned to cast spells. See {@book chapter 7|XPHB|7} for the rules on spellcasting. The information below details how you use those rules as a Profane Soul.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Cantrips",
|
|
"entries": [
|
|
"You know two cantrips of your choice from the {@filter Warlock spell list|spells|class=warlock}. Eldritch Blast and Mind Sliver are recommended.",
|
|
"When you reach Blood Hunter level 10, you learn another Warlock cantrip of your choice."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Spell Slots",
|
|
"entries": [
|
|
"The Profane Soul Spellcasting table shows how many spell slots you have to cast your level 1+ spells. You regain all expended Pact Magic slots when you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}."
|
|
]
|
|
},
|
|
{
|
|
"type": "table",
|
|
"colLabels": [
|
|
"Level",
|
|
"Cantrips Known",
|
|
"Spells Known",
|
|
"Spell Slots",
|
|
"Spell Slot Level"
|
|
],
|
|
"rows": [
|
|
[
|
|
"3",
|
|
"2",
|
|
"2",
|
|
"1",
|
|
"1"
|
|
],
|
|
[
|
|
"4",
|
|
"2",
|
|
"2",
|
|
"1",
|
|
"1"
|
|
],
|
|
[
|
|
"5",
|
|
"2",
|
|
"3",
|
|
"1",
|
|
"1"
|
|
],
|
|
[
|
|
"6",
|
|
"2",
|
|
"3",
|
|
"2",
|
|
"1"
|
|
],
|
|
[
|
|
"7",
|
|
"2",
|
|
"4",
|
|
"2",
|
|
"2"
|
|
],
|
|
[
|
|
"8",
|
|
"2",
|
|
"4",
|
|
"2",
|
|
"2"
|
|
],
|
|
[
|
|
"9",
|
|
"2",
|
|
"5",
|
|
"2",
|
|
"2"
|
|
],
|
|
[
|
|
"10",
|
|
"3",
|
|
"5",
|
|
"2",
|
|
"2"
|
|
],
|
|
[
|
|
"11",
|
|
"3",
|
|
"6",
|
|
"2",
|
|
"2"
|
|
],
|
|
[
|
|
"12",
|
|
"3",
|
|
"6",
|
|
"2",
|
|
"2"
|
|
],
|
|
[
|
|
"13",
|
|
"3",
|
|
"7",
|
|
"2",
|
|
"3"
|
|
],
|
|
[
|
|
"14",
|
|
"3",
|
|
"7",
|
|
"2",
|
|
"3"
|
|
],
|
|
[
|
|
"15",
|
|
"3",
|
|
"8",
|
|
"2",
|
|
"3"
|
|
],
|
|
[
|
|
"16",
|
|
"3",
|
|
"8",
|
|
"2",
|
|
"3"
|
|
],
|
|
[
|
|
"17",
|
|
"3",
|
|
"9",
|
|
"2",
|
|
"3"
|
|
],
|
|
[
|
|
"18",
|
|
"3",
|
|
"9",
|
|
"2",
|
|
"3"
|
|
],
|
|
[
|
|
"19",
|
|
"3",
|
|
"10",
|
|
"2",
|
|
"4"
|
|
],
|
|
[
|
|
"20",
|
|
"3",
|
|
"11",
|
|
"2",
|
|
"4"
|
|
]
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Prepared Spells of Level 1+",
|
|
"entries": [
|
|
"You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose two level 1 spells from the {@filter Warlock spell list|spells|class=warlock}. Armor of Agathys and Hex are recommended.",
|
|
"The number of spells on your list increases as you gain Blood Hunter levels, as shown in the Prepared Spells column of the Profane Soul Spellcasting table. Whenever that number increases, choose additional spells from the Warlock spell list until the number of spells on your list matches the number on the table. The chosen spells must be of a level for which you have spell slots. For example, if you're a level 7 Blood Hunter, your list of prepared spells can include four Warlock spells of levels 1 and 2 in any combination."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Changing your Prepared Spells",
|
|
"entries": [
|
|
"Whenever you gain a Blood Hunter level, you can replace one spell on your list with another Warlock spell for which you have spell slots."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Spellcasting Ability",
|
|
"entries": [
|
|
"Intelligence is your spellcasting ability for your Warlock spells."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Spellcasting Focus",
|
|
"entries": [
|
|
"You can use an Arcane Focus as a Spellcasting Focus for your Warlock spells."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Mystic Frenzy",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Profane Soul",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 7,
|
|
"entries": [
|
|
"When you take the {@action Attack} action on your turn, you can replace one of the attacks with a casting of one of your Warlock cantrips that has a casting time of an action."
|
|
]
|
|
},
|
|
{
|
|
"name": "Otherworldly Arcana",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Profane Soul",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 7,
|
|
"entries": [
|
|
"You prepare a spell related to the creature type you chose for your Otherworldly Attunement. When you change your choice, the spell you prepare wth this feature also changes. You can also cast the prepared spell once without a spell slot, and you regain the ability to cast it in this way when you finish a {@variantrule Long Rest|XPHB}.",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Aberration",
|
|
"entries": [
|
|
"You have the {@spell Detect Thoughts} spell prepared."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Celestial",
|
|
"entries": [
|
|
"You have the {@spell Lesser Restoration} spell prepared."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Elemental",
|
|
"entries": [
|
|
"You have the {@spell Dragon's Breath|xphb} spell prepared."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Fey",
|
|
"entries": [
|
|
"You have the {@spell Blur} spell prepared."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Fiend",
|
|
"entries": [
|
|
"You have the {@spell Heat Metal} spell prepared."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Undead",
|
|
"entries": [
|
|
"You have the {@spell Blindness/Deafness} spell prepared."
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Brand of the Sapping Scar",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Profane Soul",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 11,
|
|
"entries": [
|
|
"Your Brand of Castigation feature digs dark arcane scars into your target, leaving them vulnerable to your magic. A creature branded by you has disadvantage on saving throws against your warlock spells."
|
|
]
|
|
},
|
|
{
|
|
"name": "Otherwordly Resilience",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Profane Soul",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 11,
|
|
"entries": [
|
|
"Eldritch energies react to your rites, giving you unnatural resilience. You have Resistance to the damage type of your active Crimson Rite. If you have multiple Crimson Rites active, you have Resistance to the damage type of the latest rite you activated."
|
|
]
|
|
},
|
|
{
|
|
"name": "Eldritch Arcana",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Profane Soul",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 15,
|
|
"entries": [
|
|
"You prepare another spell related to the creature type you chose for your Otherworldly Attunement. When you change your choice, the spell you prepare wth this feature also changes. You can also cast the prepared spell once without a spell slot, and you regain the ability to cast it in this way when you finish a {@variantrule Long Rest|XPHB}.",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Aberration",
|
|
"entries": [
|
|
"You have the {@spell Haste} spell prepared."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Celestial",
|
|
"entries": [
|
|
"You have the {@spell Revivify} spell prepared."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Elemental",
|
|
"entries": [
|
|
"You have the {@spell Protection from Energy} spell prepared."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Fey",
|
|
"entries": [
|
|
"You have the {@spell Slow} spell prepared."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Fiend",
|
|
"entries": [
|
|
"You have the {@spell Fireball} spell prepared."
|
|
]
|
|
},
|
|
{
|
|
"type": "entries",
|
|
"name": "Undead",
|
|
"entries": [
|
|
"You have the {@spell Bestow Curse} spell prepared."
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Souleater",
|
|
"source": "BloodHunter2024",
|
|
"className": "Blood Hunter",
|
|
"classSource": "BloodHunter2024",
|
|
"subclassShortName": "Profane Soul",
|
|
"subclassSource": "BloodHunter2024",
|
|
"level": 18,
|
|
"entries": [
|
|
"You can expend on use of your Hemocraft to invoke a special blood curse. When a creature that isn't a construct or undead is reduced to 0 hit points within 30 feet of you, you can take a {@variantrule Reaction|XPHB} to absorb their life energy and empower yourself. Until the end of your next turn, you make attacks with advantage and you have resistance to all damage.",
|
|
{
|
|
"type": "entries",
|
|
"entries": [
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"Additionally, you regain an expended Pact Magic spell slot. Once you've amplified this blood curse, you must finish a {@variantrule Long Rest|XPHB} before you can amplify it again."
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"optionalfeature": [
|
|
{
|
|
"name": "Aether",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 11,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Mutant",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"You gain a {@variantrule Fly Speed|XPHB} of 30 feet for 1 hour."
|
|
]
|
|
},
|
|
{
|
|
"name": "Alluring",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 7,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Mutant",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"You have advantage on Charisma checks. Additionally, you are under the effect of the Alter Self spell, taking only the Change Appearance option, for 1 hour."
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of Binding",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"entries": [
|
|
"As a {@variantrule Bonus Action|XPHB}, you attempt to bind a Large or smaller creature you can see within 30 feet of you, which must make a Strength saving throw. On a failure, the cursed creature's speed is reduced to 0 and it can't use Reactions until the end of your next turn.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"On a failed save, this curse lasts for 1 minute and can affect any creature regardless of size. The cursed creature can repeat the saving throw at the end of each of its turns, ending the curse on itself on a success. On a successful save, the targets speed is instead halved until the end of your next turn."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of Bloated Agony",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"entries": [
|
|
"As a {@variantrule Bonus Action|XPHB}, you curse a creature that you can see within 30 feet of you, causing its body to swell until the end of your next turn. For the duration, the creature has disadvantage on Strength checks and Dexterity checks, and takes Necrotic damage equal to one roll of your hemocraft die each time it makes more than one attack during its turn.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"This curse lasts for 1 minute. The cursed creature can make a Constitution saving throw at the end of each of its turns, ending the curse on itself on a success."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of Corrosion",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 15,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Mutant",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"You can expend one use of your Hemocraft to invoke a special blood curse. As a {@variantrule Bonus Action|XPHB}, you cause a creature within 30 feet of you to become {@condition Poisoned}. The cursed creature can make a Constitution saving throw at the end of each of its turns, ending the curse on itself on a success.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"The cursed creature takes {@dice 4d6} necrotic damage when you inflict this curse, and it takes this damage again each time it fails a Constitution saving throw to end the curse."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of Exposure",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"entries": [
|
|
"When a creature you can see within 30 feet of you takes damage from an attack or spell, you can take a {@variantrule Reaction|XPHB} to temporarily weaken its resilience. Until the end of the target's next turn, it loses Resistance to all the damage types dealt by the triggering attack or spell (including for that triggering effect).",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"The target instead loses Immunity to the damage types of the triggering attack or spell, but has Resistance to those damage types until the end of its next turn."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Anxious",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"entries": [
|
|
"As a {@variantrule Bonus Action|XPHB}, you harry the body or mind of a creature within 30 feet of you, which must make a Wisdom saving throw. On a failed save, the cursed creature is {@condition Frightened} until the end of your next turn.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"The next Wisdom saving throw the cursed creature makes before this curse ends has disadvantage."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Exorcist",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 15,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Ghostslayer",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"You can expend one use of your Hemocraft to invoke a special blood curse as a {@variantrule Bonus Action|XPHB}. Choose one creature you can see within 30 feet of you that is {@condition Charmed}, {@condition Frightened}, or possessed. The target creature is no longer {@condition Charmed}, {@condition Frightened}, or possessed.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"The creature that {@condition Charmed}, {@condition Frightened}, or possessed the target of your curse suffers {@dice 3d6} psychic damage and must make a Wisdom saving throw or be {@condition stunned} until the end of your next turn."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Eyeless",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"entries": [
|
|
"When a creature you can see within 30 feet of you succeeds on an attack roll, you can take a {@variantrule Reaction|XPHB} to roll one hemocraft die and subtract the number rolled from the creature's attack roll, potentially turning the success into a failure. The creature is immune to this curse if it is immune to the {@condition Blinded} condition.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"You apply this curse to all the creature's attack rolls until the end of the creature's turn. You roll separately for each affected attack."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Fallen Puppet",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"entries": [
|
|
"When a creature you can see within 30 feet of you drops to 0 hit points, you can take a {@variantrule Reaction|XPHB} to instill that creature with a final act of aggression. The creature immediately makes one weapon attack against a target of your choice within its range.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"You can first cause the cursed creature to move up to half its speed, and you grant a bonus to its attack roll equal to your Intelligence modifier (minimum of +1)."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Howl",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 18,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Lycan",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"You can expend one use of your Hemocraft to invoke a special blood curse as a Magic Action. You unleash a bloodcurdling howl. Each creature in a 30-foot Emanation from you that can hear you must succeed on a Wisdom saving throw or become {@condition Frightened} of you until the end of your next turn. If a creature fails its saving throw by 5 or more, it is {@condition Stunned} while {@condition Frightened} in this way. A creature that succeeds on its saving throw is immune to this blood curse for the next 24 hours.",
|
|
"You can choose any number of creatures you can see to be unaffected by the howl.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"You instead invoke this blood curse as a {@variantrule Bonus Action|XPHB}."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Marked",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"entries": [
|
|
"As a {@variantrule Bonus Action|XPHB}, you mark a creature that you can see within 30 feet of you. Until the start of your next turn, whenever the cursed creature takes damage from you of the same type as one of your active crimson rites, it takes an additional hemocraft die of damage.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"The cursed creature takes the additional damage when it takes damage from any source, not just you, of the same type as one of your active crimson rites."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Muddled Mind",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"entries": [
|
|
"As a {@variantrule Bonus Action|XPHB}, you curse a creature that you can see within 30 feet of you that is concentrating on a spell or using a feature that requires concentration. That creature has disadvantage on the next Constitution saving throw it makes to maintain Concentration before the end of your next turn.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"The cursed creature has disadvantage on all Constitution saving throws made to maintain Concentration until the end of your next turn."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Mutual Suffering",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"entries": [
|
|
"When you or an allied creature you can see within 30 feet of you takes damage, you can take a {@variantrule Reaction|XPHB} to link their pain to another. Choose a different creature you can see within 30 feet of you. The target of the curse receives half the damage of the same damage type received by the attacked creature.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"This curse instead deals damage equal to the damage received by the attacked creature, and it counts immunity as resistance."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Reckless",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"entries": [
|
|
"As a {@variantrule Bonus Action|XPHB}, you make a creature you can see within 30 feet of you to become frenzied, unable to protect themselves. The target cannot take the {@action Disengage} or {@action Dodge} action until the end of your next turn.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"The cursed creature's AC is reduced by 2 for the duration."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Blood Curse of the Souleater",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"BC"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 18,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Profane Soul",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"You can expend on use of your Hemocraft to invoke a special blood curse. When a creature that isn't a construct or undead is reduced to 0 hit points within 30 feet of you, you can take a {@variantrule Reaction|XPHB} to absorb their life energy and empower yourself. Until the end of your next turn, you make attacks with advantage and you have resistance to all damage.",
|
|
{
|
|
"type": "entries",
|
|
"name": "Amplify",
|
|
"entries": [
|
|
"Additionally, you regain an expended Pact Magic spell slot. Once you've amplified this blood curse, you must finish a {@variantrule Long Rest|XPHB} before you can amplify it again."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Celerity",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"Your Dexterity increases by 3, and so does your maximum. This increases to 4 at Blood Hunter level 15."
|
|
]
|
|
},
|
|
{
|
|
"name": "Conversant",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 7,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Mutant",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"You have advantage on Intelligence checks, and are under the effect of the {@spell Tongues} spell."
|
|
]
|
|
},
|
|
{
|
|
"name": "Cruelty",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 11,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Mutant",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"When you take the Attack action on your turn, you can make an attack as a {@variantrule Bonus Action|XPHB}."
|
|
]
|
|
},
|
|
{
|
|
"name": "Echolocation",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 11,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Mutant",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"You have Blindsight up to 30 feet, or your Blindsight is increased by 30 feet. This Blindsight doesn't function if you are Deafened."
|
|
]
|
|
},
|
|
{
|
|
"name": "Embers",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"You have Resistance to Fire damage."
|
|
]
|
|
},
|
|
{
|
|
"name": "Gelid",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"You have Resistance to Cold damage."
|
|
]
|
|
},
|
|
{
|
|
"name": "Impermeable",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"You have Resistance to Piercing damage."
|
|
]
|
|
},
|
|
{
|
|
"name": "Mobile",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"You have Immunity to being {@condition Grappled} or {@condition Restrained}. At Blood Hunter level 11, you also have Immunity to being {@condition Paralyzed}."
|
|
]
|
|
},
|
|
{
|
|
"name": "Nighteye",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"You have {@sense Darkvision} out to a range of 60 feet, or your {@sense Darkvision} is increased by 60 feet."
|
|
]
|
|
},
|
|
{
|
|
"name": "Percipient",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"You have advantage on Wisdom checks."
|
|
]
|
|
},
|
|
{
|
|
"name": "Potency",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"Your Strength increases by 3, and so does your maximum. This increases to 4 at Blood Hunter level 15."
|
|
]
|
|
},
|
|
{
|
|
"name": "Precision",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"Your weapon attacks score a critical hit on a roll of 19 or 20. At Blood Hunter level 15, it instead scores a critical hit on a roll of 18, 19, or 20."
|
|
]
|
|
},
|
|
{
|
|
"name": "Rapidity",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"Your speed increases by 10 feet. At Blood Hunter level 15. it increases by an additional 5 feet."
|
|
]
|
|
},
|
|
{
|
|
"name": "Reagent",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 11,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Mutant",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"When you consume this mutagen, you can choose a mutagen you have concocted. This mutagen gains the effects of that mutagen. You can't concoct this mutagen until you finish a {@variantrule Long Rest|XPHB}."
|
|
]
|
|
},
|
|
{
|
|
"name": "Reconstruction",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 7,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Mutant",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"You begin to rapidly heal. At the start of each of your turns, you regain hit points equal to half your Blood Hunter level for 1 minute."
|
|
]
|
|
},
|
|
{
|
|
"name": "Rite of the Dawn",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"CR"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 3,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
},
|
|
"subclass": {
|
|
"name": "Order of the Ghostslayer",
|
|
"visible": true
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"You learn the Rite of the Dawn as part of your Crimson Rite feature. When you activate the Rite of the Dawn, the extra damage dealt by your rite is radiant damage. Additionally, while that rite is active on your weapon, you gain the following benefits:",
|
|
{
|
|
"type": "list",
|
|
"items": [
|
|
"Your weapon sheds {@variantrule Bright Light|XPHB} out to a range of 20 feet.",
|
|
"You have Resistance to Necrotic damage.",
|
|
"When you hit an Undead creature with a weapon for which the Rite of the Dawn is active, you roll an additional hemocraft die when determining the extra damage from the rite."
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "Rite of the Dead",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"CR"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 14,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Necrotic damage."
|
|
]
|
|
},
|
|
{
|
|
"name": "Rite of the Flame",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"CR"
|
|
],
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Fire damage."
|
|
]
|
|
},
|
|
{
|
|
"name": "Rite of the Frozen",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"CR"
|
|
],
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Cold damage."
|
|
]
|
|
},
|
|
{
|
|
"name": "Rite of the Oracle",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"CR"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 14,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Psychic damage."
|
|
]
|
|
},
|
|
{
|
|
"name": "Rite of the Roar",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"CR"
|
|
],
|
|
"prerequisite": [
|
|
{
|
|
"level": {
|
|
"level": 14,
|
|
"class": {
|
|
"name": "Blood Hunter"
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Thunder damage."
|
|
]
|
|
},
|
|
{
|
|
"name": "Rite of the Storm",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"CR"
|
|
],
|
|
"entries": [
|
|
"The extra damage dealt by your rite is Lightning damage."
|
|
]
|
|
},
|
|
{
|
|
"name": "Sagacity",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"Your Intelligence increases by 3, as does your maximum. This increases to 4 at Blood Hunter level 15."
|
|
]
|
|
},
|
|
{
|
|
"name": "Shielded",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"You have Resistance to Slashing damage."
|
|
]
|
|
},
|
|
{
|
|
"name": "Unbreakable",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"You have resistance to Bludgeoning damage."
|
|
]
|
|
},
|
|
{
|
|
"name": "Vermillion",
|
|
"source": "BloodHunter2024",
|
|
"featureType": [
|
|
"MTGN"
|
|
],
|
|
"entries": [
|
|
"You gain an additional use of your Hemocraft."
|
|
]
|
|
}
|
|
]
|
|
}
|