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5e_homebrew/class/DXHHH101, Sinder, Superxavman; Sorcerer, Revitalized.json
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{
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"json": "SorcererRevitalized",
"abbreviation": "SRv",
"full": "Sorcerer, Revitalized",
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"color": "00b4ff"
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"Spell Versatility|Sorcerer|PHB|1|UAClassFeatureVariants",
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"Font of Magic Options|Sorcerer|PHB|2|UAClassFeatureVariants",
"Metamagic|Sorcerer, Revitalized|SorcererRevitalized|3",
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"dawn|xge",
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"shatter|phb",
"sickening radiance|xge",
"snilloc's snowball swarm|xge",
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"create spelljamming helm|aag",
"darkvision|phb",
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"elemental bane|xge",
"enhance ability|phb",
"enlarge%2freduce|phb",
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"expeditious retreat|phb",
"fabricate|phb",
"feather fall|phb",
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"haste|phb",
"jump|phb",
"kinetic jaunt|scc",
"knock|phb",
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"passwall|phb",
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"skill empowerment|xge",
"skywrite|xge",
"slow|phb",
"spider climb|phb",
"stone shape|phb",
"telekinesis|phb",
"tiny servant|xge",
"transmute rock|xge",
"water breathing|phb",
"water walk|phb"
],
"subclassFeatures": [
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"Elemental Affinity|Sorcerer||Draconic||6",
"Dragon Wings|Sorcerer||Draconic||14",
"Draconic Presence|Sorcerer||Draconic||18"
]
},
{
"source": "SorcererRevitalized",
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"darkness"
],
"5": [
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"vampiric touch"
],
"7": [
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],
"9": [
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"seeming"
]
}
}
],
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"color spray|phb",
"creation|phb",
"disguise self|phb",
"distort value|ai",
"dream|phb",
"fear|phb",
"greater invisibility|phb",
"hallucinatory terrain|phb",
"hypnotic pattern|phb",
"illusory script|phb",
"invisibility|phb",
"magic mouth|phb",
"major image|phb",
"mirror image|phb",
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"nathair's mischief|ftd",
"nystul's magic aura|phb",
"phantasmal force|phb",
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"seeming|phb",
"shadow blade|xge",
"silent image|phb",
"animate dead|phb",
"bestow curse|phb",
"blight|phb",
"blindness%2fdeafness|phb",
"cause fear|xge",
"danse macabre|xge",
"enervation|xge",
"false life|phb",
"feign death|phb",
"gentle repose|phb",
"life transference|xge",
"negative energy flood|xge",
"ray of enfeeblement|phb",
"ray of sickness|phb",
"shadow of moil|xge",
"speak with dead|phb",
"spirit shroud|tce",
"summon undead|tce",
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"wither and bloom|scc"
],
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"Shadow Walk|Sorcerer||Shadow|XGE|14",
"Umbral Form|Sorcerer||Shadow|XGE|18"
]
},
{
"source": "SorcererRevitalized",
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"name": "Storm Sorcery",
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},
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"known": {
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],
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"levitate"
],
"5": [
"lightning bolt",
"thunder step|XGE"
],
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"watery sphere|XGE"
],
"9": [
"control winds|XGE",
"maelstrom|XGE"
]
}
}
],
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"levitate|phb",
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"air bubble|aag",
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"bigby's hand|phb",
"burning hands|phb",
"chaos bolt|xge",
"chromatic orb|phb",
"cloud of daggers|phb",
"cloudkill|phb",
"cone of cold|phb",
"conjure elemental|phb",
"conjure minor elementals|phb",
"continual flame|phb",
"darkness|phb",
"dawn|xge",
"daylight|phb",
"dimension door|phb",
"dust devil|xge",
"earth tremor|xge",
"evard's black tentacles|phb",
"far step|xge",
"find familiar|phb",
"fire shield|phb",
"fireball|phb",
"flame blade|phb",
"flaming sphere|phb",
"fog cloud|phb",
"frost fingers|idrotf",
"grease|phb",
"gust of wind|phb",
"hellish rebuke|phb",
"hunger of hadar|phb",
"ice knife|xge",
"ice storm|phb",
"immolation|xge",
"infernal calling|xge",
"insect plague|phb",
"jim's magic missile|ai",
"leomund's secret chest|phb",
"leomund's tiny hut|phb",
"lightning bolt|phb",
"magic missile|phb",
"melf's acid arrow|phb",
"melf's minute meteors|xge",
"misty step|phb",
"mordenkainen's faithful hound|phb",
"otiluke's resilient sphere|phb",
"rime's binding ice|ftd",
"scorching ray|phb",
"sending|phb",
"shatter|phb",
"sickening radiance|xge",
"sleet storm|phb",
"snilloc's snowball swarm|xge",
"steel wind strike|xge",
"stinking cloud|phb",
"storm sphere|xge",
"summon aberration|tce",
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"summon draconic spirit|ftd",
"summon elemental|tce",
"summon fey|tce",
"summon greater demon|xge",
"summon lesser demons|xge",
"summon shadowspawn|tce",
"tasha's caustic brew|tce",
"teleportation circle|phb",
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"vortex warp|scc",
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"wall of force|phb",
"wall of light|xge",
"wall of sand|xge",
"wall of stone|phb",
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"warding wind|xge",
"watery sphere|xge",
"web|phb",
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],
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"Storm's Fury|Sorcerer||Storm|XGE|14",
"Wind Soul|Sorcerer||Storm|XGE|18"
]
},
{
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{
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"color spray"
],
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"mirror image"
],
"5": [
"enemies abound|XGE",
"hypnotic pattern"
],
"7": [
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"polymorph"
],
"9": [
"animate objects",
"mislead"
]
}
}
],
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"color spray",
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"hypnotic pattern",
"mislead",
"catnap|xge",
"charm monster|xge",
"charm person|phb",
"confusion|phb",
"crown of madness|phb",
"dominate beast|phb",
"dominate person|phb",
"enemies abound|xge",
"enthrall|phb",
"fast friends|ai",
"geas|phb",
"gift of gab|ai",
"hex|phb",
"hold monster|phb",
"hold person|phb",
"incite greed|ai",
"jim's glowing coin|ai",
"modify memory|phb",
"raulothim's psychic lance|ftd",
"silvery barbs|scc",
"sleep|phb",
"suggestion|phb",
"synaptic static|xge",
"tasha's hideous laughter|phb",
"tasha's mind whip|tce",
"alter self|phb",
"animate objects|phb",
"ashardalon's stride|ftd",
"blink|phb",
"catapult|xge",
"control water|phb",
"control winds|xge",
"create spelljamming helm|aag",
"darkvision|phb",
"dragon's breath|xge",
"earthbind|xge",
"elemental bane|xge",
"enhance ability|phb",
"enlarge%2freduce|phb",
"erupting earth|xge",
"expeditious retreat|phb",
"fabricate|phb",
"feather fall|phb",
"flame arrows|xge",
"fly|phb",
"gaseous form|phb",
"haste|phb",
"jump|phb",
"kinetic jaunt|scc",
"knock|phb",
"levitate|phb",
"longstrider|phb",
"magic weapon|phb",
"maximilian's earthen grasp|xge",
"passwall|phb",
"polymorph|phb",
"pyrotechnics|xge",
"rope trick|phb",
"skill empowerment|xge",
"skywrite|xge",
"slow|phb",
"spider climb|phb",
"stone shape|phb",
"telekinesis|phb",
"tiny servant|xge",
"transmute rock|xge",
"water breathing|phb",
"water walk|phb"
],
"subclassFeatures": [
"Wild Magic|Sorcerer, Revitalized|SorcererRevitalized|Wild|SorcererRevitalized|1",
"Bend Luck|Sorcerer||Wild||6",
"Controlled Chaos|Sorcerer||Wild||14",
"Spell Bombardment|Sorcerer||Wild||18"
]
},
{
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"_copy": {
"name": "Orchard Origin",
"source": "OrchardSorcReflourished",
"shortName": "Orchard",
"className": "Sorcerer",
"classSource": "PHB"
}
}
],
"classFeature": [
{
"name": "Spellcasting",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"level": 1,
"entries": [
"An event in your past, or in the life of a parent or ancestor, left an indelible mark on you, infusing you with arcane magic. This font of magic, whatever its origin, fuels your spells. See {@book chapter 10|PHB|10} for the general rules of spellcasting and {@book chapter 11|PHB|11} for the {@filter sorcerer spell list|spells|class=sorcerer}.",
{
"type": "entries",
"name": "Cantrips",
"entries": [
"At 1st level, you know four cantrips of your choice from the sorcerer spell list. You learn an additional sorcerer cantrip of your choice at 4th level and another at 10th level."
]
},
{
"type": "entries",
"name": "Spell Slots",
"entries": [
"The Sorcerer table shows how many spell slots you have to cast your {@filter sorcerer spells|spells|class=sorcerer} of 1st level and higher. To cast one of these sorcerer spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.",
"For example, if you know the 1st-level spell {@spell burning hands} and have a 1st-level and a 2nd-level spell slot available, you can cast {@spell burning hands} using either slot."
]
},
{
"type": "entries",
"name": "Spells Known of 1st Level and Higher",
"entries": [
"You know two 1st-level spells of your choice from the sorcerer spell list.",
"You learn an additional sorcerer spell of your choice at each level except 12th, 14th, 16th, 18th, 19th, and 20th. Each of these spells must be of a level for which you have spell slots. For instance, when you reach 3rd level in this class, you can learn one new spell of 1st or 2nd level.",
"Additionally, when you gain a level in this class, you can choose one of the sorcerer spells you know and replace it with another spell from the sorcerer spell list, which also must be of a level for which you have spell slots."
]
},
{
"type": "entries",
"name": "Spellcasting Ability",
"entries": [
"Charisma is your spellcasting ability for your sorcerer spells, since the power of your magic relies on your ability to project your will into the world. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.",
{
"type": "abilityDc",
"name": "Spell",
"attributes": [
"cha"
]
},
{
"type": "abilityAttackMod",
"name": "Spell",
"attributes": [
"cha"
]
}
]
},
{
"type": "entries",
"name": "Ritual Casting",
"entries": [
"You can cast any sorcerer spell you know as a ritual if that spell has the ritual tag."
]
},
{
"type": "entries",
"name": "Self Focus",
"entries": [
"When you cast your sorcerer spells that require a material component, you can ignore that component unless it has a value, such as the diamond worth at least 50 gp for the {@spell chromatic orb} spell, or is consumed."
]
}
]
},
{
"name": "Metamagic",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"level": 3,
"entries": [
"At 3rd level, you gain the ability to twist your spells to suit your needs. You prepare the Metamagic options that are available to you. To do so, choose two of the following Metamagic options of your choice. You can choose another one at 10th and 17th level.",
"You can change your list of prepared Metamagic options when you finish a long rest. Preparing a new list of Metamagic options requires time spent in meditation.",
"You can use only one Metamagic option on a spell when you cast it, unless otherwise noted.",
{
"type": "options",
"count": 2,
"entries": [
{
"type": "refOptionalfeature",
"optionalfeature": "Careful Spell"
},
{
"type": "refOptionalfeature",
"optionalfeature": "Distant Spell"
},
{
"type": "refOptionalfeature",
"optionalfeature": "Empowered Spell"
},
{
"type": "refOptionalfeature",
"optionalfeature": "Extended Spell"
},
{
"type": "refOptionalfeature",
"optionalfeature": "Heightened Spell"
},
{
"type": "refOptionalfeature",
"optionalfeature": "Quickened Spell"
},
{
"type": "refOptionalfeature",
"optionalfeature": "Subtle Spell"
},
{
"type": "refOptionalfeature",
"optionalfeature": "Twinned Spell"
}
]
}
]
},
{
"name": "Sorcerous Restoration",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"level": 3,
"entries": [
"Starting at 3rd level, you can restore some of your magical energy by focusing on your inner source of magic. During a short rest, you regain a number of expended sorcery points equal to half of your sorcerer level (rounded up). You can't use this feature again until you finish a long rest."
]
},
{
"name": "Cantrip Versatility",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"level": 4,
"isClassFeatureVariant": true,
"entries": [
"{@i 4th-level sorcerer {@variantrule optional class features|tce|optional feature}}",
"Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can replace one cantrip you learned from this class's Spellcasting feature with another cantrip from the {@filter sorcerer spell list|spells|level=0|class=Sorcerer}."
]
},
{
"name": "Metamagic",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"level": 10,
"entries": [
"At 10th level, you can prepare an additional metamagic option."
]
},
{
"name": "Metamagic",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"level": 17,
"entries": [
"At 10th level, you can prepare an additional metamagic option."
]
},
{
"name": "Metamagic Mastery",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"level": 20,
"entries": [
"At 20th level, you have mastered your Metamagics and as such gain the following benefits:",
{
"type": "list",
"items": [
"All of your Metamagic options are always prepared.",
"Whenever you use Metamagic on a spell, you can reduce the sorcery points spent by 1, to a minimum of 1.",
"Whenever you use Metamagic that costs 1 sorcery point (including this feature's reduction) on a spell, you can instead use it for free. You can do so a number of times equal to your proficiency bonus. You regain expended uses when you finish a long rest."
]
}
]
}
],
"subclassFeature": [
{
"name": "Draconic Bloodline",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"subclassShortName": "Draconic",
"subclassSource": "SorcererRevitalized",
"level": 1,
"entries": [
"Your innate magic comes from draconic magic that was mingled with your blood or that of your ancestors. Most often, sorcerers with this origin trace their descent back to a mighty sorcerer of ancient times who made a bargain with a dragon or who might even have claimed a dragon parent. Some of these bloodlines are well established in the world, but most are obscure. Any given sorcerer could be the first of a new bloodline, as a result of a pact or some other exceptional circumstance.",
{
"type": "refSubclassFeature",
"subclassFeature": "Draconic Spells|Sorcerer, Revitalized|SorcererRevitalized|Draconic|SorcererRevitalized|1"
},
{
"type": "refSubclassFeature",
"subclassFeature": "Dragon Ancestor|Sorcerer||Draconic||1"
},
{
"type": "refSubclassFeature",
"subclassFeature": "Draconic Resilience|Sorcerer||Draconic||1"
}
]
},
{
"name": "Draconic Spells",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"subclassShortName": "Draconic",
"subclassSource": "SorcererRevitalized",
"level": 1,
"header": 1,
"entries": [
"You learn additional spells when you reach certain levels in this class, as shown on the Draconic Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.",
"Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be an {@filter evocation or a transmutation spell from the sorcerer, warlock, or wizard spell list|spells|class=sorcerer;warlock;wizard|school=V;T|level=1;2;3;4;5}.",
{
"type": "table",
"caption": "Draconic Spells",
"colLabels": [
"Sorcerer Level",
"Spells"
],
"colStyles": [
"col-2 text-center",
"col-10"
],
"rows": [
[
"1st",
"{@spell absorb elements|XGE}, {@spell chromatic orb}"
],
[
"3rd",
"{@spell dragon's breath|XGE}, {@spell see invisibility}"
],
[
"5th",
"{@spell fear}, {@spell fly}"
],
[
"7th",
"{@spell elemental bane|XGE}, {@spell freedom of movement}"
],
[
"9th",
"{@spell control winds|XGE}, {@spell legend lore}"
]
]
}
]
},
{
"name": "Shadow Magic",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"subclassShortName": "Shadow",
"subclassSource": "SorcererRevitalized",
"level": 1,
"entries": [
"You are a creature of shadow, for your innate magic comes from the Shadowfell itself. You might trace your lineage to an entity from that place, or perhaps you were exposed to its fell energy and transformed by it.",
"The power of shadow magic casts a strange pall over your physical presence. The spark of life that sustains you is muffled, as if it struggles to remain viable against the dark energy that imbues your soul. At your option, you can pick from or roll on the Shadow Sorcerer Quirks table to create a quirk for your character.",
{
"type": "table",
"caption": "Shadow Sorcerer Quirks",
"colLabels": [
"d6",
"Quirk"
],
"colStyles": [
"col-2 text-center",
"col-10"
],
"rows": [
[
"1",
"You are always icy cold to the touch."
],
[
"2",
"When you are asleep, you don't appear to breathe (though you must still breathe to survive)."
],
[
"3",
"You barely bleed, even when badly injured."
],
[
"4",
"Your heart beats once per minute. This event sometimes surprises you."
],
[
"5",
"You have trouble remembering that living creatures and corpses should be treated differently."
],
[
"6",
"You blinked. Once. Last week."
]
]
},
{
"type": "refSubclassFeature",
"subclassFeature": "Shadow Spells|Sorcerer, Revitalized|SorcererRevitalized|Shadow|SorcererRevitalized|1"
},
{
"type": "refSubclassFeature",
"subclassFeature": "Eyes of the Dark|Sorcerer||Shadow|XGE|1"
},
{
"type": "refSubclassFeature",
"subclassFeature": "Strength of the Grave|Sorcerer||Shadow|XGE|1"
}
]
},
{
"name": "Shadow Spells",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"subclassShortName": "Shadow",
"subclassSource": "SorcererRevitalized",
"level": 1,
"header": 1,
"entries": [
"You learn additional spells when you reach certain levels in this class, as shown on the Shadow Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.",
"Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be an {@filter illusion or a necromancy spell from the sorcerer, warlock, or wizard spell list|spells|class=sorcerer;warlock;wizard|school=I;N|level=1;2;3;4;5}.",
{
"type": "table",
"caption": "Shadow Spells",
"colLabels": [
"Sorcerer Level",
"Spells"
],
"colStyles": [
"col-2 text-center",
"col-10"
],
"rows": [
[
"1st",
"{@spell hex}, {@spell inflict wounds}"
],
[
"3rd",
"{@spell pass without trace}, {@spell shadow blade|XGE}"
],
[
"5th",
"{@spell feign death}, {@spell vampiric touch}"
],
[
"7th",
"{@spell blight}, {@spell shadow of moil|XGE}"
],
[
"9th",
"{@spell negative energy flood|XGE}, {@spell seeming}"
]
]
}
]
},
{
"name": "Storm Sorcery",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"subclassShortName": "Storm",
"subclassSource": "SorcererRevitalized",
"level": 1,
"entries": [
"Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a howling gale so powerful that folk still tell stories of it, or your lineage might include the influence of potent air creatures such as djinn. Whatever the case, the magic of the storm permeates your being.",
"Storm sorcerers are invaluable members of a ship's crew. Their magic allows them to exert control over wind and weather in their immediate area. Their abilities also prove useful in repelling attacks by sahuagin, pirates, and other waterborne threats.",
{
"type": "refSubclassFeature",
"subclassFeature": "Storm Magic|Sorcerer, Revitalized|SorcererRevitalized|Storm|SorcererRevitalized|1"
},
{
"type": "refSubclassFeature",
"subclassFeature": "Wind Speaker|Sorcerer||Storm|XGE|1"
},
{
"type": "refSubclassFeature",
"subclassFeature": "Tempestuous Magic|Sorcerer||Storm|XGE|1"
}
]
},
{
"name": "Storm Magic",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"subclassShortName": "Storm",
"subclassSource": "SorcererRevitalized",
"level": 1,
"header": 1,
"entries": [
"You learn additional spells when you reach certain levels in this class, as shown on the Storm Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.",
"Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be an {@filter conjuration or an evocation spell from the sorcerer, warlock, or wizard spell list|spells|class=sorcerer;warlock;wizard|school=C;E|level=1;2;3;4;5}.",
{
"type": "table",
"caption": "Storm Spells",
"colLabels": [
"Sorcerer Level",
"Spells"
],
"colStyles": [
"col-2 text-center",
"col-10"
],
"rows": [
[
"1st",
"{@spell fog cloud}, {@spell thunderwave}"
],
[
"3rd",
"{@spell gust of wind}, {@spell levitate}"
],
[
"5th",
"{@spell lightning bolt}, {@spell thunder step|XGE}"
],
[
"7th",
"{@spell storm sphere|XGE}, {@spell watery sphere|XGE}"
],
[
"9th",
"{@spell control winds|XGE}, {@spell maelstrom|XGE}"
]
]
}
]
},
{
"name": "Wild Magic",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"subclassShortName": "Wild",
"subclassSource": "SorcererRevitalized",
"level": 1,
"entries": [
"Your innate magic comes from the wild forces of chaos that underlie the order of creation. You might have endured exposure to some form of raw magic, perhaps through a planar portal leading to Limbo, the Elemental Planes, or the mysterious Far Realm. Perhaps you were blessed by a powerful fey creature or marked by a demon. Or your magic could be a fluke of your birth, with no apparent cause or reason. However it came to be, this chaotic magic churns within you, waiting for any outlet.",
{
"type": "refSubclassFeature",
"subclassFeature": "Wild Spells|Sorcerer, Revitalized|SorcererRevitalized|Wild|SorcererRevitalized|1"
},
{
"type": "refSubclassFeature",
"subclassFeature": "Wild Magic Surge|Sorcerer||Wild||1"
},
{
"type": "refSubclassFeature",
"subclassFeature": "Tides of Chaos|Sorcerer||Wild||1"
}
]
},
{
"name": "Wild Spells",
"source": "SorcererRevitalized",
"className": "Sorcerer, Revitalized",
"classSource": "SorcererRevitalized",
"subclassShortName": "Wild",
"subclassSource": "SorcererRevitalized",
"level": 1,
"header": 1,
"entries": [
"You learn additional spells when you reach certain levels in this class, as shown on the Wild Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.",
"Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be an {@filter enchantment or a transmutation spell from the sorcerer, warlock, or wizard spell list|spells|class=sorcerer;warlock;wizard|school=E;T|level=1;2;3;4;5}.",
{
"type": "table",
"caption": "Wild Spells",
"colLabels": [
"Sorcerer Level",
"Spells"
],
"colStyles": [
"col-2 text-center",
"col-10"
],
"rows": [
[
"1st",
"{@spell chaos bolt|XGE}, {@spell color spray}"
],
[
"3rd",
"{@spell enlarge/reduce}, {@spell mirror image}"
],
[
"5th",
"{@spell enemies abound|XGE}, {@spell hypnotic pattern}"
],
[
"7th",
"{@spell confusion}, {@spell polymorph}"
],
[
"9th",
"{@spell animate objects}, {@spell mislead}"
]
]
}
]
}
]
}